What about the quality of textures and models, man? I would have downloaded it if they were much better ... So that it would not be sickening to look at them.
Here I have problems with BTTF2 (i.e. flying Delorean). I have three bugs: 1) The Delorean summoned with the "2" key, when transformed into flight mode, turns ... into a Sparrow helicopter with Delorean wheels sticking out of the body. 2) I sit in the Delorean, which I brought the second from the future, I press the "ctrl" key - take off! 3) The timeline for the Delorean summoned with the "2" key DOES NOT WORK! And if it works, then it is impossible to enter the time.
I do not know about many, but without any bugs and crashes, this mod went to the computer. You can even save such a game. I even dedicated a whole GTA SA let-play to this mod.
it would be better to operate on my two-door shamal, otherwise there is 1 place in this, and in my 2 places. Allow me, you won't violate copyright.
Can I modify the model of your plane (for example, update the door on the right) to make it a model of a DPLO shamal or a supersonic aircraft or a spaceplane?
Can. The chassis will tolerate and the sound from the Hydra Well, it's not me who glue CLEO
I was just about to learn scripting. I have plans to have Shamal AWACS. To make the radar rotate, I definitely need a script (since misc_a cannot be installed, because it is on the chassis, and misc_b is interconnected with misc_a). Hope it works out well.
In the future, there will be separate DLCs with helicopters and planes, as well as motorcycles.
By the way, I would like you to include my plane in your next DLC libertycity.ruJust to be something ... out of the ordinary. (You can name the next DLC "High life"
Post edited by dimmon_12 on 08/13/2015 at 02:10:39 AM
The name "Picador-Monster" does not match the Picador on the Monster harness. So I remembered GTA 5 ... Better let it be "Marshall" - it sounds better. Otherwise, everything is fine.
I put it on the Stunt plane. I have a lot of mods that replace the standard sounds and now this plane and Rustler sound like a combat aerospeeder from Star Wars. That sound and this starship fit together very well.
Who does not know, this Millennium Falcon has been in the ranks for about 100 years. It was created 60 years before the Battle of Yavin (seen in Revenge of the Sith where he sits on a landing pad near the Senate building at the beginning) and survived the Yuuzhan Vong War 25-35 after the Battle of Yavin.
Twin Cloud Car for GTA San Andreas! Can replace air transport, water transport and cars!
How is it?
That's how! Files can be renamed. For example, you can put Rustler instead of Hydra, you can put Hotring instead of Infernus, or you can write Vortex, not Dinghy. Both files must be renamed. And to install cars you need IMG Tool 2.0. Learn to use it.
Good transportation. Someone calls it "helicopter" ... someone will come up with their own ... And I call it "helidget". And by the way, in the literal sense, it can be built even now! You just need to allocate money and time.
Post edited by dimmon_12 on 11/05/2014 at 13:41:16
The mod is cool, but needs some work. And significant ones! For example, in the next version of the mod, they washed down MVL in order to add cars from the console LCS there!
The quality of the model is good, the textures are correct. However, the author has put as a "tail" all frame! And when it explodes in the air, it doesn't look very good.
PS: I put this model on GTA Vice City and nothing, it works stably!
seriy-9640-2, If two players have this model and both fly on Shamal'ax, then only they will be able to see each other's color. PS: Then I'll try to create something similar to the paintwork from GTA V.
I don't like this UFO. It would be better not to have done it, but another starship. Vaughn recently released the movie "Guardians of the Galaxy" - you can make something similar to the starship of the protagonist and that you could repaint it.
Is Voltic similar to Lotus Exige? In my opinion, there are similar features. I put a like, but I will not download it, since I already have a Lotus, and I don’t want to change it or two similar cars.
Post edited by dimmon_12 on 08/10/2014 at 04:33:39 AM
I looked at the model of the car and trailer in DFF Viewer and was indignant at what I saw - the car has only the bumper and the roof visible, the trailer has only the cape and the docking mechanism. This is all that was visible, there is no main building! Please correct these errors!
And by the way, what I messed up with this script - I copied all the script files and now two Hunters are chasing me! I want to repeat the operation and arrange a meatball with 5 Hunters.
1) The Delorean summoned with the "2" key, when transformed into flight mode, turns ... into a Sparrow helicopter with Delorean wheels sticking out of the body.
2) I sit in the Delorean, which I brought the second from the future, I press the "ctrl" key - take off!
3) The timeline for the Delorean summoned with the "2" key DOES NOT WORK! And if it works, then it is impossible to enter the time.
How can I fix this ?!
And for jet planes on new IDs it is required to put a certain CLEO script in order for the sound of the jet engine to be?
Can I modify the model of your plane (for example, update the door on the right) to make it a model of a DPLO shamal or a supersonic aircraft or a spaceplane?
Well, it's not me who glue CLEO
I was just about to learn scripting. I have plans to have Shamal AWACS. To make the radar rotate, I definitely need a script (since misc_a cannot be installed, because it is on the chassis, and misc_b is interconnected with misc_a). Hope it works out well.
By the way, I would like you to include my plane in your next DLC libertycity.ruJust to be something ... out of the ordinary. (You can name the next DLC "High life"
Post edited by dimmon_12 on 08/13/2015 at 02:10:39 AM
Interestingly, and changed the collision?
Has changed the shadow?
In the process of creation, I also changed the collision (the tail booms are tangible), but with the shadow of the problem
I looked at the converted models in ZModeler and ... everything is black! How to fix?
The post has been edited by dimmon_12 on 08-08-2015 at 04:35:11
Because the helicopter should not replace the Hunter in any way. Replace Raindance.
Post edited by dimmon_12 on 11/25/2014 at 04:16:43 AM
Indeed, it is true, it is not opened by either the DFF Viewer or the ZModeler.
Can replace air transport, water transport and cars!
How is it?
That's how! Files can be renamed. For example, you can put Rustler instead of Hydra, you can put Hotring instead of Infernus, or you can write Vortex, not Dinghy. Both files must be renamed. And to install cars you need IMG Tool 2.0. Learn to use it.
And by the way, in the literal sense, it can be built even now! You just need to allocate money and time.
Post edited by dimmon_12 on 11/05/2014 at 13:41:16
When I replace a sound, it cannot be played and gives an error ...
I have the same!
P.S .: it means that it is not suitable for GTA Vice City. We must look for something suitable somewhere.
Post edited by dimmon_12 on 10/05/2014 at 13:03:11
And I did it.
PS: I put this model on GTA Vice City and nothing, it works stably!
And you're right about the fact that they can be dragged into SA! I could not have crossed out these words.
If two players have this model and both fly on Shamal'ax, then only they will be able to see each other's color.
PS: Then I'll try to create something similar to the paintwork from GTA V.
Post edited by dimmon_12 on 08/10/2014 at 04:33:39 AM