RostikRUS , And what should I see there? Another confirmation that 9 out of 10 of these groups publish stolen content. Original author NFSU , A model from the game studio Turn 10 Studio . The car was released in 2012. In this archive, the textures are absolutely the same, but no real word is said about the author.
By the way, the real name of this machine is "Penetrator" Posted by: GTAuron. The machine was created specifically for the project "Myriad Islands" In 2007.
Yes, I know that there is such a car, but still this is a car from MI.
ourCreatedHell, when you completely forget about modding or start something new, have your BSOR and AUDI mazoli on your fingers not been rubbed?
He has not only Audi, but also cars of other brands. And Audi is not the same, but rather unique and interesting, GT3, us-spec (generally the only one in the network), Le Mans Quattro.
boss.zhakupov , try to install a silentpatch. Must completely fix this problem. Only here I do not know why, but I in some places sags fps from 30 to 16 . I play with a limit of 30 to avoid bugs.
The site is getting better and better . By the way, sometimes the site doesn’t load with ad block, instead of a normal page there’s some mess therefore disconnected it here.
An interesting instance, with a GFX hack it looks great. Only the car "hovers" a little over the road, although this is not critical. I liked the presence of damage, LOD.
An interesting model. I made a version with normal mappings, but the seam became more noticeable You need to try to do a little different. Screenshot. I did not like the fact that the fingers do not clench into a fist.
About the pros: Great model, thanks Kunos Simulazioni; Good quality textures, thanks again KS; Conflict, not perfect, but still.
Cons: No damage; LOD from standard Comet; No numbers, no at all;
What I didn’t like yet: A safety belt, on the one hand, it’s great, but it’s done in a weird way, I don’t know which physique is “tailored”, but it doesn’t fit my character (it passes through the body, and my muscles are not pumped to the “maximum”). Reflections look a little strange, when you go, the body turns a little pale.
Post edited by Carl002 on 01-23-2017 at 11:25:18 PM
Very interesting car! Very pleased with the presence of damage, the conflict is quite well tuned. It is a pity that it is not adapted for HQLM. Work deserves a plus
There are two more questions:
1) What is the set of textures that you use in the game? 2) Will there be more skins from you. If I don’t confuse anything, then you used to do them. Or now switched to cars?
P.S: Correctly it is called RTR-X, RTR is a road mustang built on the basis of a modern car.
Description 10 of 10
Yes, I know that there is such a car, but still this is a car from MI.
Carl002 04/15/2017, 18:50:33
And also not:
Normal collision, shadow, damage, LOD.
Carl002 04/09/2017, 15:19:21
Sometimes even too
Post edited by andre500 on 04-04-2017 at 00:08:28
Oh. now noticed that all are administrators today
The post has been edited by Carl002 on 01-01-2017 at 18:53:12
P.S: Links to screenshots corrected.
The post has been edited by Carl002 on 01-01-2017 at 09:29:00
Screenshots:
On another site I read your comment about the bug, went to test without SP
Post edited by Carl002 on 01/01/2017 at 09:19:39
Screenshot # 1
Screenshot # 2
Note: 6 levels are used.
The post has been edited by Carl002 on 12.03.2017 at 11:10:16
He has not only Audi, but also cars of other brands. And Audi is not the same, but rather unique and interesting, GT3, us-spec (generally the only one in the network), Le Mans Quattro.
Screenshot
Post has been editedCarl002 on February 19, 2017 at 5:34:39 PM
Well, you could write to the administration, fix the link and screenshots.
Post edited by Carl002 on 01-27-2017 at 01:27:04
Great model, thanks Kunos Simulazioni;
Good quality textures, thanks again KS;
Conflict, not perfect, but still.
Cons:
No damage;
LOD from standard Comet;
No numbers, no at all;
What I didn’t like yet:
A safety belt, on the one hand, it’s great, but it’s done in a weird way, I don’t know which physique is “tailored”, but it doesn’t fit my character (it passes through the body, and my muscles are not pumped to the “maximum”). Reflections look a little strange, when you go, the body turns a little pale.
Post edited by Carl002 on 01-23-2017 at 11:25:18 PM
There are two more questions:
1) What is the set of textures that you use in the game?
2) Will there be more skins from you. If I don’t confuse anything, then you used to do them. Or now switched to cars?