Last comments
Quote: GamingEld
In general, did you write this in the RDS?
Yes, I wrote. By the way, passed?) What do you say?
Quote: Nissan_Skyline_26
Well, how can two stupid ballads cope with CJ himself?
The action is, in fact, in a parallel universe.
Quote: J3T
come on, LS 94, LS 95, LS 96, until 2015
No, this is the ending.
Quote: Nellsen
You haven't been heard for a long time, not a bad mission!
Thank you) Stop, you ... OH SHI ~~
Quote: J3T
I liked the plot, but the execution of the missions themselves are not
I only learn, specifically, what could be corrected? I'm working on part 2
It is, of course, good that now you can glue vinyls on Euros, but the vinyls themselves violate the playing style.
Spelling is a fierce, chilling arctic fox.
I won't say anything about the rest, perhaps
The post has been edited by EasterExplorer on 02/06/2015 at 19:19:43
I won't say anything about the rest, perhaps
The post has been edited by EasterExplorer on 02/06/2015 at 19:19:43
Quote: MrCaramba
EasterExplorer,
crashes the game (((
crashes the game (((
Reread the comments. There were solutions to this problem
The new building near the BMX park is not very good, and so is the norm.
Post edited by EasterExplorer on 01/18/2015 at 11:24:59 am
Post edited by EasterExplorer on 01/18/2015 at 11:24:59 am
REDDRIFTTEAM, install StreamMemoryFix.
The post has been edited by EasterExplorer on 01/11/2015 at 19:40:14
The post has been edited by EasterExplorer on 01/11/2015 at 19:40:14
Damn, sorry for SA there is no such working mod was alone, but it doesn’t work
The post has been edited by EasterExplorer on 11/11/2015 at 10:28:33
The post has been edited by EasterExplorer on 11/11/2015 at 10:28:33
Quote: MrCaramba
EasterExplorer, I noticed that in the CLEO Memory Fix folder for video cards with two GB of video memory. What if I have one?
Replace it with MemoryFix for one GB of video memory, obviously.
Yes, quietly, you fucking appraisers. Of all the mods of this kind, this is the highest quality, but for this:
you can safely send it to hell, because the mod replaces absolutely all GUIs, not only thin ones. Be more attentive.
Post edited by maxandmov on 01/09/2015 at 10:40:25 PM
Quote: MrBlekmyr
you would at least change the font, map, weapon icons ...
you can safely send it to hell, because the mod replaces absolutely all GUIs, not only thin ones. Be more attentive.
Veiled mat. A warning has been issued.
Post edited by maxandmov on 01/09/2015 at 10:40:25 PM
Quote: kayryaks
and for win32 you can do imgconsole
So this is a regular body shirt. It's strange that it doesn't work.
ZY Top fuck I didn't think I would get here
Quote: Aleksey_Move
He crashes the game, in vain he put the plus ...
If you cannot install the required plugins, your problem is.
Quote: EasterExplorer
* link * - two plugins for the mod to work without crashes. Install them on a clean game, then mod. Thanks to Mefisto.
The post has been edited by EasterExplorer on 01/08/2015 at 15:11:50
Mefisto1234, sorry maybe it only works for a certain version of the game, or cho. Did you run the bat file? Another kind of IDE Tweaker is needed, in its .ini insert:
The post has been edited by EasterExplorer on 01/08/2015 at 11:49:07 am
[MAIN]
enable = 1
patch_tobjs = 0
patch_lods = 0
patch_generic = 0
patch_all_normal = 0 // do not use at the same time with patch_generic = 1
[TOBJS]
tobjs_draw_distance_multiplier = 2.0
[LODS]
lods_draw_distance_multiplier = 0.0
lods_new_draw_distance = 1500.0 // if multiplier is set, this value will be ignored
[OBJS]
max_draw_distance_for_normal_objects = 1500.0 // it's better not to touch it at all
generic_new_draw_distance = 300.0
normal_new_draw_distance = 1500.0
enable = 1
patch_tobjs = 0
patch_lods = 0
patch_generic = 0
patch_all_normal = 0 // do not use at the same time with patch_generic = 1
[TOBJS]
tobjs_draw_distance_multiplier = 2.0
[LODS]
lods_draw_distance_multiplier = 0.0
lods_new_draw_distance = 1500.0 // if multiplier is set, this value will be ignored
[OBJS]
max_draw_distance_for_normal_objects = 1500.0 // it's better not to touch it at all
generic_new_draw_distance = 300.0
normal_new_draw_distance = 1500.0
The post has been edited by EasterExplorer on 01/08/2015 at 11:49:07 am
Quote: stalsharik
EasterExplorer, where do you get such mods?
GTAforums
Quote: dimawastr
By the way, the loner also does not start. (Well, it's probably just me)
Installation on a clean game, with limit_adjuster_gta3vcsa.asi. I started on such a game, but crashed on a game with mods.
For some reason, the iname models look shitty. Because of the lighting, it's like
Quote: werffgdls;
And where are the files fam4, fam5 fam15, fam18, fam19?
Skipped by the developer
Stop converting cars from GTA V, especially the same ones. It would be better if they did it in SA style
Quote: Valmorie
what are these ballas outside of los santos?
These are the Bikers. The Ballases have a slightly different color
Quote: Nikoljus
Are pads replacing others or are they added as separate ones?
Separate.
Quote: Moretti
Mod is cleo, but not shit. A plus.
Not glue. There, kleo is responsible only for the territories where the gangs are located
The post has been edited by EasterExplorer on 01/06/2015 at 20:51:01
Quote: nikitosss1
Thoughts are broader, even smart people have suggested to you, at least in Main.scm register these gangs, at least in CLEO scripts.
Gangs are written in data like this)
jeka555, half of the skins are from beta, but Ped Edit does not display them well, they are better in the game.
Quote: yaroslav rugachin
There is a suspicion of viruses
There are a few shitty antiviruses that have found something, there are no viruses, of course.
Quote: Philips27
Here's why, if there is a Modloader?
As the author wrote, so I translated
Quote: degtev.misha
Cool. Only I didn’t understand what the usual ped does in the ballas gang?
The mistake of the author of the collage with peds. Added by accident. In fact, he is not there, it seems.
Quote: Emil ™
Better bikers.
I have already uploaded (the auditors are checking) a global mod with bikers, including, besides them, there are many other goodies
wig, mlyn, exactly. I will take into account next time if I continue to make fashion on gangs. However, I have no ideas other than a gang of village scourges ...
Quote: nikitosss1
Why isn't it compatible with Flats? Or maybe I would like to put both bands?
Initially I tried to do both. It didn’t work, it didn’t work out - it turns out that you cannot push more than 3 skins into the game.
Quote: sauron890
but said you will make a global mod and stop making the same type of gang. No evaluation
note: I would do missions for the gang or something.
note: I would do missions for the gang or something.
On what? On the diome? No thanks. And the global mod ... fuck it? As if someone would play with him.
Quote: Kane_Miller
In SF, only Rifa and Triad are hanging out, and so there will be another competitor, but I just didn't understand, can you "capitalize" their territories, how can this be done with other gangs in Santos, or are they just performing a decorative function?
Unfortunately, it is not possible, because this feature is not normally implemented in the game at all. It's almost impossible to make normal Kaptur territories ... Yes, and in SF there is also Da Nang, as it were
Quote: Emil ™
Is there one that increases the number of people in the original gangs?
P.S this style of clothing is not suitable for such a city.
P.S this style of clothing is not suitable for such a city.
There is such a mod. Search Big Gangster Mod on Google.
Checking why the Ocean Flats on Okean Flats are corrected, if the first var. Was correct? 0_o
The next mod, which I already develop, will also be dedicated to new bands.
This post has been edited by EasterExplorer on 01/04/2015 at 20:04:03
The next mod, which I already develop, will also be dedicated to new bands.
This post has been edited by EasterExplorer on 01/04/2015 at 20:04:03
Knowing my skills, I wanted to invite those who wish to make a project on such a plot, but they told me that no one would embody my plot better than me (but cho, that's right). If you can, then do it normally, cho
In theory, the player kicked three people abruptly without brass knuckles. And in the year of real gang wars, Ballas needs such people. So everything is very logical. Moreover, initially Mike was a type of six, but then smoothly showed that he could and can.
Let's start with the fact that the guards were there. Only their own people will know about the helicopter, only a madman who knows how to control a helicopter will dare to hijack it, and the like. Although it could have been a different location for the helicopter, okay
> you need to destroy thirty people with a weak machine gun in a helicopter, who have both grenade launchers and machine guns
> not enough action
So nope, the argument is not valid. There is more than enough action. And in the second part there is even more action.
And about the elaboration ... what did you expect from a noob like me?
I have tried.