Firstly, in standard GTA SA there is already a division between different FAMILIES within the Grove Street Families gang (Families are families) and there is even a mission where one of the families is trying to kill Sweet, and the other is dedicated to uniting families What other sets? Why was all this made up? Secondly, aren’t you tired of doing the same missions about gang wars on duomo for 10 years?
It’s unlikely that they will port it, considering that the main versions are no longer patched for about a year and these “games” have been screwed They looted the money and pretended that nothing had been released)
No, these are problems with the game itself PSP cars are disappearing in garages After the first movie studio mission, Lance's car may spawn upside down The crooked balance of missions, for example missions with a sniper and a truck, was fixed only on PS2 Some missions may even break down and not be completed VCS sold worse than LCS, comes with a low framerate and looks rather stripped down
VCS has frequent drops of up to 20-25 fps on PSP, if you do not overclock the processor Pikha would simply not be able to handle San Andreas with 200 MHz But there was simply no point in releasing it for the PS2, because the console was outdated
Well, I doubt that this is one of the best GTA There are a lot of bugs and a crooked business capture system, where you need to constantly save and reload the save so that your businesses are not attacked every second There is also a dubious plot about a cuckold terpilly The soundtrack is great, of course, but LCS will be more enjoyable in terms of gameplay, missions and plot The LCS passed with pleasure, and the VCS through force Balance and some bugs fixed on PS2
Regular game won't load original files from PS2 Envelopes of locations, weapons, skins are available for a regular game, but I can’t say anything about the quality of these modifications, because there textures with a different compression and models are re-exported
I made this assembly so that on a PC with reVC there would be an ideal version of GTA Vice City for passing, because there are fewer bugs on the PS2 map and the game feels more pleasant and solid, both with the yellow trails filter, and without it If someone has problems after installation, write The game should be played smoothly until the end I still have a ported Japan version with fixes
Firstly, the testing process takes place at all active stages of development, just the videos of testers with alpha developments were merged Secondly, they apparently fired all the previous testers due to the recent So this is not a sign
I have a finished version in the style of GTA VCS for GTA VC, but I don’t want to upload it for free Whoever wants an accurately recreated model from screenshots in the VCS style - please contact us in private messages
While I was doing the left-hand drive version, I noticed that the lod was missing from the right-hand drive I also re-uploaded the right-hand drive version Sorry for such a jamb, who downloaded another variation
While I was doing the left-hand drive version, I noticed that the boat was missing in the scene and the final version was without it Re-exported and re-uploaded version 3.0 sorry for the inconvenience
There are wheel plugs from GTA 3, like the rest of the cutscene cars, why are they here? Moreover, this is not just a cover of that early low-poly model, but an adaptation of the release policewoman There are a lot of envelopes of that car directly for beta fans, but in the release GTA SA it doesn’t look good at all, because there is an engine, steering wheel, interior and textures in Vice City, and the texture of the body is generally from the top three That is, I have an adaptation of the beta car for the release style, as I have already done with other cars
You could just pull the model out of there and not worry, because it was used in the beta version))
What other sets? Why was all this made up?
Secondly, aren’t you tired of doing the same missions about gang wars on duomo for 10 years?
They looted the money and pretended that nothing had been released)
>GTA V
PSP cars are disappearing in garages
After the first movie studio mission, Lance's car may spawn upside down
The crooked balance of missions, for example missions with a sniper and a truck, was fixed only on PS2
Some missions may even break down and not be completed
VCS sold worse than LCS, comes with a low framerate and looks rather stripped down
Pikha would simply not be able to handle San Andreas with 200 MHz
But there was simply no point in releasing it for the PS2, because the console was outdated
There are a lot of bugs and a crooked business capture system, where you need to constantly save and reload the save so that your businesses are not attacked every second
There is also a dubious plot about a cuckold terpilly
The soundtrack is great, of course, but LCS will be more enjoyable in terms of gameplay, missions and plot
The LCS passed with pleasure, and the VCS through force
Balance and some bugs fixed on PS2
There are ruble fonts here
Envelopes of locations, weapons, skins are available for a regular game, but I can’t say anything about the quality of these modifications, because there textures with a different compression and models are re-exported
If someone has problems after installation, write
The game should be played smoothly until the end
I still have a ported Japan version with fixes
Secondly, they apparently fired all the previous testers due to the recent
So this is not a sign
For sa, its own script has existed for 15 years
Whoever wants an accurately recreated model from screenshots in the VCS style - please contact us in private messages
I improve the game with my modifications in the style of the original
I also re-uploaded the right-hand drive version
Sorry for such a jamb, who downloaded another variation
Re-exported and re-uploaded version 3.0
sorry for the inconvenience
Moreover, this is not just a cover of that early low-poly model, but an adaptation of the release policewoman
There are a lot of envelopes of that car directly for beta fans, but in the release GTA SA it doesn’t look good at all, because there is an engine, steering wheel, interior and textures in Vice City, and the texture of the body is generally from the top three
That is, I have an adaptation of the beta car for the release style, as I have already done with other cars