Horror mods for GTA SA are eternal, even after years it’s nice to see :) P.S: Activation by pressing a key is not the best idea; it is much more convenient to have a maniac automatically appear at night, in bad weather.
Kapets how many years have passed, I forced liberetycity back in the 6th grade, now I'm already at the second year of the university, and even when you have not played a game for a long time, but you come to the liberties and see familiar faces, it's so nice to the soul, and you understand that this is the same, eternal - 4 years later to see the familiar modmeykerov still in the ranks!) Well done, Dakurlz, downloaded as much sanka, put, bugs did not seem to notice
Yes, it's great that old people do not forget about liberties)
You have not been seen for a long time, Dakurlz. And you are as always on top.
Thank you.) Yes, I decided to look at the site. Half a year / year ago there was somehow empty, now it seems like activity has appeared. Maybe even that svorganyu, I just do some more projects on the unit, but I have to do games for a very long time, I sometimes want to bury something for the good old Sanka)
The work was done quite high quality and at a high level, but in any case on the GTA engine it does not look as impressive as we would like. The author + for his efforts and an interesting script. From myself I can advise you to add the 09E5 opcode with the desired RGB color so that the effects color the nearest cars and peds.
The description was somewhat reminiscent of the movie "The Book of Eli", I hope that the plot is not licked from the movie. And why do the creators of DYOM missions almost never replace the main character models with better ones? This is not forbidden.
If you are planning a similar script yet, write me, we’ll have fun with the animation so that it “floats” (I'm not talking about vape) and flies above the ground. In general, it’s great, it’s good that the ghost is neutral to the player, otherwise the ghosts-racists are tired of ghosts.
This person knows the sense in the revitalization of the inhabitants of SA, so he got to the homeless people.) A healthy script, if only all metroshkas and abandoned places were to settle them.
I really hope that the main character will be alone (ideally someone like CJ or Claude from GTA III) In general, the main thing is that ONE and YOUNG. Not very impressed if honestly playing for the elderly in GTA V. The character should be such that the player can relate himself to him with some reservations. For example, Claude is generally perfect - he doesn’t even speak a word, and for some reason it was nice for me to go through the game with just such a character, sympathize with him, worry. Playing in GTA V, I supposedly watched a kintz and felt nothing in relation to the heroes. (The only one who could be more or less pleasant to play with is Franklin, although I did not really like his physique. It would be great to be able to change the physique of GG)
The return would be a little, a little stronger, and so excellent. (I think the indicator of cartridges will also change its position) And yes, now the hands look great.
Yes, the recoil animation will undoubtedly change. The indicator of cartridges has done so far for myself, to see clearly. A little later, of course, I will replace it.
Textures of course it is very clumsyly implemented. Now the mod weighs 34 meters, and how much will the final weigh? Probably, it will be better to make ASI a plug-in - then the textures can be squeezed harder and they will not take up as much space as now.
In the archive vidos No, there will be norms. The textures will be packed into the txd archive, in addition, the same design of sites will be used several times, just change the color of the texture script.
Thank! Surely many noticed a dialogue mode similar to the stalker (in terms of textures). I don’t know whether to leave something like this or replace it with my own version.
It looks very cool, but it’s better to remove your hand, you don’t walk constantly with outstretched arms) And it seems that GG is an amateur to work with his right hand (most likely I am very spoiled). As for the rest, well done, I wish good luck with your project, you are simply a genius of this engine.
yes, it looks ridiculous) Actually, I just started making hands. Most likely, in the final, when walking without a weapon, the hand will not be visible.
I, as I understand it, is a local browser that does not require a network connection, right? It's just that I did not quite catch up with the mod ideology.
Yes, exactly) That is, there will be a certain number of websites I created that will have their addresses.
Quote: Slippers
Will this browser be in SA RPG Mod? Or can it be installed separately in the standard GTA San Ansreas?
This is a separate mod that can be installed on regular GTA SA.
Will there be sites for example eyefind.info like in GTA IV & V?
Perhaps to replace the same Google. If you try, you can even send messages to the player by e-mail, for example, about which mission is currently running or a message from a key character (Ryder, for example) with mission instructions.
ShEbUREK, I think that after the release of the main mod, make something like “Mod Kit” out of this work, so that other users / modmakers could make other modifications on this basis. The main thing is that you would not have to climb into the main script code, so that everything would be more or less clear and convenient.
I remembered the first and second version, wept. How does time fly fast. Script +
It will be possible by the way in the new version to make the steps spawn depending on the position of the camera (look down - the step spawn down, up - up, etc.)
The post has been edited by Dakurlz on 03/31/2017 at 16:49:03
It is a pity that so few participants were this year, most mod-makers generally ceased to appear on the site, even the excitement of participation in the competition was not, therefore, did not puzzle over the idea for modification. Congratulations to the winners!
I am amazed at the mods from this man, honestly. All his plug-ins I've been looking for for a long time for my project, I'm sorry that I left it now. Mod + course.
I’ve been looking for a similar thing for a hundred years, honestly (true for my project) I found the “video in the main menu” mod, but the music didn’t play. Definitely a plus!
P.S and music will play during the start of the game? (where there is a download or a new game)
Zuhel, The problem is that the effect (and the trace is precisely the particle effect) does not want to “rotate” during creation, that is, I initially had a beautiful texture of the footprint, but since I could not rotate it, it was replaced with this texture .
P.S: Activation by pressing a key is not the best idea; it is much more convenient to have a maniac automatically appear at night, in bad weather.
Yes, it's great that old people do not forget about liberties)
And you are as always on top.
Thank you.) Yes, I decided to look at the site. Half a year / year ago there was somehow empty, now it seems like activity has appeared. Maybe even that svorganyu, I just do some more projects on the unit, but I have to do games for a very long time, I sometimes want to bury something for the good old Sanka)
Thank you!
From myself I can advise you to add the 09E5 opcode with the desired RGB color so that the effects color the nearest cars and peds.
And why do the creators of DYOM missions almost never replace the main character models with better ones? This is not forbidden.
I really hope that the main character will be alone (ideally someone like CJ or Claude from GTA III) In general, the main thing is that ONE and YOUNG. Not very impressed if honestly playing for the elderly in GTA V. The character should be such that the player can relate himself to him with some reservations. For example, Claude is generally perfect - he doesn’t even speak a word, and for some reason it was nice for me to go through the game with just such a character, sympathize with him, worry. Playing in GTA V, I supposedly watched a kintz and felt nothing in relation to the heroes. (The only one who could be more or less pleasant to play with is Franklin, although I did not really like his physique. It would be great to be able to change the physique of GG)
Yes, the recoil animation will undoubtedly change. The indicator of cartridges has done so far for myself, to see clearly. A little later, of course, I will replace it.
I do not see the need. I just focus on STALKER, there is only a shadow from the torso.
It happens)
In the archive vidos No, there will be norms. The textures will be packed into the txd archive, in addition, the same design of sites will be used several times, just change the color of the texture script.
Thank!
Surely many noticed a dialogue mode similar to the stalker (in terms of textures). I don’t know whether to leave something like this or replace it with my own version.
yes, it looks ridiculous) Actually, I just started making hands. Most likely, in the final, when walking without a weapon, the hand will not be visible.
Sorry?
Thank. Help will not be superfluous. If there is time, write in hp.
Yes, exactly) That is, there will be a certain number of websites I created that will have their addresses.
This is a separate mod that can be installed on regular GTA SA.
Perhaps to replace the same Google. If you try, you can even send messages to the player by e-mail, for example, about which mission is currently running or a message from a key character (Ryder, for example) with mission instructions.
Thanks but it still needs to be brought to mind)
So far I can’t say for sure, but I think about mid-summer.
I think that after the release of the main mod, make something like “Mod Kit” out of this work, so that other users / modmakers could make other modifications on this basis. The main thing is that you would not have to climb into the main script code, so that everything would be more or less clear and convenient.
It will be possible by the way in the new version to make the steps spawn depending on the position of the camera (look down - the step spawn down, up - up, etc.)
The post has been edited by Dakurlz on 03/31/2017 at 16:49:03
And after that, when you run through the corpse there will be white traces.
Congratulations to the winners!
Exactly)))
P.S and music will play during the start of the game? (where there is a download or a new game)
The problem is that the effect (and the trace is precisely the particle effect) does not want to “rotate” during creation, that is, I initially had a beautiful texture of the footprint, but since I could not rotate it, it was replaced with this texture .
Rather, these are not traces in the usual sense, but rather “dents” in the snow, when the legs fall into the snow and leave such traces.
Please write to me) because the project was very interested, there are already several ideas, write in PM)