This relief was converted from the resource of the game STALKER ZP by means of "x-ray engine 1.7", in theory the relief is ready for use, but the objects of buildings that go along with the relief are not ready for this relief. Relief setting via M...
I decided to post HD face textures for skins. The textures in the archive are 256x256 and 512x512. Special thanks to Never25 for some of the textures I redrawn.
After using 3d ripper, many people faced the problem of lost texture coordinates for "ripped" models. However, the uv-coordinates did not disappear anywhere. They are present on the model, but hidden from view in a texture channel other than the 1st ...
Ninja Ripper is an alternative to the outdated 3D RipperDX from Russian programmer black_ninja. Possibilities: ALL available information about the model vertices is extracted (position, all texture coordinates, normals, weights, BLENDWEIGHT, B...