Script sources for Files for modmakers - 11 Scripts
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Script sources for Files for modmakers: Publicly available script soures that can be useful to GTA modders
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Custom animations' playback in Vice City (example)
Author:
Shagg_E, Mixamo
File uploaded by:
Uploaded:
7 January 2023
File size:
1.38 Mb
Downloads:
63
Comments:
0
A little demonstration (few scripts with the source code ) showing how to load and unload custom ifp files which gives you the ability to use almost unlimited amount of custom animations in your missions/scripts. UPD: Doesn't work with MVL a...
IFP Editor
Author:
Majest1C R3
File uploaded by:
Uploaded:
30 May 2022
File size:
337.06 Kb
Downloads:
2141
Comments:
5
IFP Editor (for GTA Vice City and GTA 3) A small useful tool for editing IFP. Supported (v0.95b): GTA 3/Vice City - full IFP support for PS2/PC/Mobile platforms GTA San Andreas - full IFP support for PS2/PC/Mobile platforms GTA LCS - full...
Ultimate Pasta
Author:
SWEGTA
File uploaded by:
Uploaded:
30 May 2022
File size:
1.26 Mb
Downloads:
142
Comments:
0
Ultimate Pasta for Bully - Scholarship Edition This program will allow you to write scripts for Bully. Before the start, there will be an ad, but you can skip it (only the version with ads is available). Archive password: ultimatepasta ...
OpenRW - implementation of GTA III (open source)
Author:
tsjost, danhedron
File uploaded by:
Uploaded:
15 November 2020
File size:
560.42 Kb
Downloads:
160
Comments:
0
OpenRW is an open source game engine that attempts to reimplement the engine used in the classic GTA III, first released in 2001. In order to ensure better compatibility with modern systems. It's just a game engine compatible with the original ga...
Ready-made solutions for working with player statistics (GTA 5 SP, C#)
Author:
andre500
File uploaded by:
Uploaded:
13 August 2020
File size:
11.83 Kb
Downloads:
25
Comments:
1
Ready-made solutions for working with character statistics in GTA 5 single player mode in C#. The functions were brought to a clear and adequate form, so instead of Function.Call(Hash.STAt_SEt_INT, Game.GenerateHash(statName), statValue, true); you...
Scripting Guide
Author:
DimZet
File uploaded by:
Uploaded:
12 May 2020
File size:
1019.43 Kb
Downloads:
1705
Comments:
1
Addition for Sanny Builder: GTA3: Database of all existing opcodes opcodes for CLEO PC (v1-2) and mobile version, audio plugin. opcodes for future plugins (in development by other authors). All variables based on R* source codes + variab...
Wild Gunman - mini-game sources
Author:
andre500, NaightMar
File uploaded by:
Uploaded:
19 November 2019
File size:
1.10 Mb
Downloads:
54
Comments:
3
Wild Gunman is a light gun console game developed and published by Nintendo in Japan in 1984 for the PlayChoice-10 arcade machine and NES game console. A year ago, NaightMar and I wanted to transfer it to GTA San Andreas, but the work did not progre...
Bases for the trainer
Author:
Fan scripts
File uploaded by:
Uploaded:
5 September 2017
File size:
1.61 Mb
Downloads:
99
Comments:
4
Menu sources for creating your own trainers in GTA San Andreas and GTA Vice City.
[CLEO] Change color of static models
Author:
DK22Pac
File uploaded by:
Uploaded:
6 March 2014
File size:
1.64 Kb
Downloads:
232
Comments:
4
This is an example of changing the color of static models in the game. The color change is moved to a separate function ( paintModel ). The source also contains an example of using this function - all static models that the player comes into contact ...
[SRC] rockets.txt
Author:
DK22Pac
File uploaded by:
Uploaded:
10 December 2013
File size:
1.14 Kb
Downloads:
344
Comments:
6
CLEO script source.
By pressing the Tab above the player, rockets are created that scatter to destroy all cars in the line of sight ... And all this - in 50 lines of code.
By pressing the Tab above the player, rockets are created that scatter to destroy all cars in the line of sight ... And all this - in 50 lines of code.
Script sources for Files for modmakers: Publicly available script soures that can be useful to GTA modders