SkyGfx will load skygfx1-9.ini, if they cannot be found, the plugin will drop to skygfx.ini (F10 switches between them by default, but see INI settings)
If you want to use the trial mobile colorcycle, put colorcycle.dat in the data folder
You must use SilentPatch
When using dual pass rendering in SilentPatch, turn it off (TwoPassRendering=0) if you use dualPassWorld=1 in SkyGfx (i.e. DO NOT enable dual pass in both plugins).
The plugin can be configured via an INI file. There is also a description of many settings
Since not all PC transport works great with PS2 reflections (too strong), it is recommended to use PS2 transport on PC