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я понял задумку, сам долгое время ковыряю этот файл, чтоб довести до идеала) нелогичность в том, что визуально магазины больше не становятся от роста скилла) но это уже задротские придирки, хорошая работа

permission to use this mod in a machinima. you will be credited on the ending of the last episode of the series
Привет, прикольная идея.
А вот такая мысль, можешь не обращать внимания, но вдруг заинтересует.
Может сделать пикапы таблеток не как в оригинале, а в форме, ну не знаю, лежащей аптечки на земле, например. Просто такой кругляшь выбивается немного из всей тематики NE.

yeah... i can tell you guys must really be bored with this game if you are putting boats and planes on the streets...

Thank you. This is very nice. But I couldn't find the "for Classic Axis" version of this mod. Where is it? Is it under moderation?
Please fix the v2 mod. After I install it, whenever I drive a car, the game crashes either when I exit or start a new game. Also, dying from a car explosion twice will cause the game to crash. The v1 version is stable
Работает все четко
С увеличением количества патронов сомнительное решение, логичнее было б повышать скорость стрельбы и скорость ходьбы при прицеливании, например.

Im sorry. i dont mean to be the "Hater" but this is crap. this and the others. the really have no relation to the game and they never feel like a trailer. they feel like a moving portrait.

After I entered car and the game go crush,but I follow every step. how to fix this author :(
На какую версию мод?
Пробовал ставить по гайду, удаляю файлы из АПК установщика, закидываю в com.rockstargames.gtasa/files, игра при запуске вылетает. Вроде все делаю, как написано.


Just move main.scm to data folder and make sure you have a clean copy of gta vice city

its great in sa style.
also could be awsome if use the original cs gign face instead of the sa characters face (sa style body with his cs face)

Есть вариант, что мод Windowed Mode не даёт нормально играть, как минимум даже запуститься. Поэтому попробуйте в папке modloader/_Essentials удалить папку Windowed Mode и запустить игру. Должно сработать.


Это проблема по большей части интеллекта, вернее, его отсутствия у бандосов, они тупят и подставляются под выстрел...


客观评价,这个Skybox非常不错,比绝大多数天空盒子都要好。特别是地平线区域过渡非常自然,推荐大家下载。不想开天空的时候可以把ci eo拿出来,也不会闪退。
主要还是唯一一个可以支持2.0以及aml版本的天空盒。

I'm still learning how to code in sanny.
My job is just fixing the crash caused when you die inside vehicle.
for the water cannon, there is no way to remove it, because it's tied to the game .exe
that why i set the fire button to "RMB"

Hi again, thanks for the reply!
I tested Project Props in a clean GTA San Andreas (only with essential mods and a cheat menu to open doors) and I still noticed the issue.
From what I’ve seen, the bug seems to depend on compatibility:
With 2–3 mods installed, at least one of them can affect Project Props.
With 10 mods installed, maybe 2–3 can cause conflicts.
I also tested it with the Widescreen Fix (the .ini mod that fixes the stretched resolution) and the disappearing door bug still happens. This is an important mod since it’s almost necessary to play the game properly, especially if you want to combine it with other mods.
So maybe the problem isn’t the door models themselves, but rather that Project Props has some global changes that make it less compatible with other mods, which can lead to bugs even if there are no duplicate files or matching names.
I just wanted to share this observation, since it might help explain why some players see disappearing doors and others don’t, depending on their mod setup.
Nothing changed, all the packages are still in their original spot. Am I supposed to have other things downloaded as prerequisites?

The mod is cool, I like it. But I got a request: Can be the HD textures and the new models be optional? I like to keep my game as faithful to the original PC/PS2 US release, so I don't like the pre-9/11 cop cars or the new HUD textures that look... so much like The Definitive Edition / Mobile. Hope to see this happen, thanks! Keep up the amazing work!

I hope that one day they fix the bug where you can't see the other outfits in the cinematics, just the default clothes

Merci, ça fait plaisir. Plein d'autres en préparation. Des modèles from scratch aussi à venir plus tard.


Amazing mod. If possible, could you make it so "NoFixHandsToBars" only activates while aiming? Right now, when you aim on a motorcycle with a recruited gang member riding on the back, their arms stretch unnaturally to reach the handlebars. Enabling NoFixHandsToBars fixes that issue, but it also makes CJ look odd when riding bikes or other vehicles.

It's cool but i noticed the punches (not with bat) only do damage if you're pressing W (moving forward), just a small datail, the mod is very good. Also I'd like if people react to that damage, cuz it looks a bit stupid if you are damaging a police car but they just do nothing xD
It works but.. Why it still fires water? Well I understand this mod is not yours but someone else tho, and the turret trace instead it shoots on the cursor, it shoots upwards, it needs more improvements.

Make sure you don't have another mod that replaces player.dff and playerh.dff. As last option try to replace the files directly in the gta3.img file located in /data folder using any IMG editor. If that doesn't work then you should find the problem by yourself.
After testing this mod, i found some results but then there's a problem.
good result:
- It does actually increase your allies accuracy, It can shoot ballas without a miss shot and can also still shoot them even the enemies are far away.
bad result:
- Since it does increase your allies accuracy, it also won't stop shooting enemies from a far even the enemy is hiding or they inside the vehicle. You have to command them to stop shooting or use them to target somebody else.
After testing this it work normally fine, and it doesn't have complains about the virus tho, maybe your computer was to sensitive with the files but here's the result after testing it:
- the game loads faster which it loads straight and fast, it doesn't pause anymore just like your previous loading game.
- FPS drops and framerate drops also decrease, even you added many mods like Urbanize or Project Props, it will now loads normally without dropping framerates.
- textures will no longer disappear and it loads quickly when u enter or exit from the building, this is noticeable every time u leave the house or building it always drop FPS, but now it won't.
- Missions loads faster.
- Adding many things on the game will not crush u either. (depends on what mods u added.)
So yeah this file works normally fine and gives more improvements, especially it increase your game to 4 GB which is great addition!
пробовал собрать для Modloader. делал впервые, но вроде, по феншую — ошибка с одновременным использованием ID. Сделал копию игры, ставил по инструкции — вылет при загрузке. ЖАЛЬ, что автор так и не удосужился адаптировать под модлодер, все-таки 25й год. мод отличный, пригодился бы.

I think i have to report this.. If i use this FLA with " Original San Andreas vehicles adapted to ImVehFt" my vehicle handlings get manipulated. For example my Infernus's steerinng suddenly became RWD.. :D
داش ایرانی؟