Various files for Files for modmakers - 18 files
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Universal IMG - Opening and editing .img files
Author:
NIKDISSV
File uploaded by:
Updated:
13 December 2022
File size:
27.98 Mb
Downloads:
160
Comments:
1
Opening and editing GTA 3 .img files /VC/San Andreas Update 1.2.0: - Added a check for updates and a suggestion to download the latest version from GitHub. Hotkeys: F2 / Ctrl+O - Open | Open; F3 / Ctrl+E - Extract | Extract; Ctr...
Beta Sounds
Author:
TheD199434, Rockstar Games
File uploaded by:
Updated:
1 October 2022
File size:
2.37 Mb
Downloads:
344
Comments:
1
While I was exploring the "GENRL" audio files with Alci's SAAT sound extraction tool, I found some sounds that are not used in GTA San Andreas The sounds were: The sound of the hairdresser's scissors Train Horn (Not included in the mod! I need ...
Ukrainian language of the ZModeler interface
Author:
gunma.prod
File uploaded by:
Uploaded:
16 April 2022
File size:
16.90 Kb
Downloads:
26
Comments:
1
Translation of the interface of the program "Zmodeler2" into Ukrainian! How to install - indicated in the archive.
Umodel - model and texture extractor
Author:
Gildor
File uploaded by:
Uploaded:
15 November 2021
File size:
730.41 Kb
Downloads:
3847
Comments:
5
[GTA:DE] Umodel - Extrator de modelos e texturas
With this tool, you can extract game models and textures from GTA: The Trilogy - The Definitive Edition.
Password: libertycity
Rust Theft Auto
Author:
gaudecker
File uploaded by:
Uploaded:
20 February 2021
File size:
1.35 Mb
Downloads:
28
Comments:
0
An attempt was made to reimplement the Grand Theft Auto engine in Rust. The project is now abandoned. But there is still work that has a certain interest. The goals of the project were quite common: Redefining the gameplay from the original Grand Th...
CityScape data structure
Author:
DMA Design
File uploaded by:
Uploaded:
8 July 2020
File size:
48.02 Kb
Downloads:
25
Comments:
0
The archive documents (.doc/.docx) contain the technical details of the GTA1 map format (.cmp). Specifically, in GTA1, the .cmp format is used to store a 3D model of a certain city in it. The 3D model of Liberty City is NYC.cmp, San Andreas is SANB....
Turbo_King's Mission Editing Files for GTA 1
Author:
Turbo_King
File uploaded by:
Uploaded:
27 April 2020
File size:
9.15 Kb
Downloads:
15
Comments:
0
The archive contains the DMA mission manual and four files written by the author. These files list the number codes for the various things you need in the mission.ini file: The first lists the car numbers (that is, which model is in the account). ...
Manhunt BSP Importer
Author:
cj2000
File uploaded by:
Uploaded:
5 May 2019
File size:
2.07 Kb
Downloads:
220
Comments:
2
Manhunt BSP Importer to 3ds max Description: - Script that imports Manhunt levels from .bsp files into 3dsMax. The script works on all Manhunt bsp files (does not work on Manhunt 2, it has a different map format). Wanted: - 3ds max, - Kam scr...
GXT TRANSLATOR
Author:
developer_180790
File uploaded by:
Uploaded:
16 November 2018
File size:
251.83 Kb
Downloads:
356
Comments:
2
A program similar to rus2gxtcoder. It serves to translate the letters of the localization of the game into symbols (doodles) and vice versa. rus2gxtcoder 1.3 is a pretty good and useful program, but the author forgot to add the last encoding line. B...
GTA III ifp
Author:
Dimzet13
File uploaded by:
Uploaded:
13 February 2016
File size:
49.82 Kb
Downloads:
1770
Comments:
1
With this file you will be able to export and import GTA3 animations. How to use: 1-Open in 3d max 9 (possibly in earlier versions) ifp_gta3.chr 2-run the KAM script "IFP io", click Load ifp and select peds.ifp 3-Select the "bones" of the player 4-In...