Mods and files / Resources
In the "Resources" category, users can download various files, models, script sources, and textures. Whether seeking the best new tools or top resources to download, it's all here.
Subcategories offer popular tools like Umodel for model and texture extraction, IFP Editor, Ninja Ripper 1.1.4. Weapon models and textures from CS 1.6 and a scripting guide are also available.
Users can download, comment, and rate files, helping others find the best resources.
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21 August 2013
Files for mod makers
Ninja Ripper 1.1.4
Ninja Ripper is an alternative to the outdated 3D RipperDX by the Russian programmer black_ninja. Features: Extracts ALL available information about model vertices (position, all texture coordinates, normals, weights, BLENDWEIGHT, BLENDINDICES,...
15 November 2021
Files for mod makers
Umodel - model and texture extractor
[GTA:DE] Umodel — Model and texture extractor With this tool, you can extract game models and textures from GTA: The Trilogy — The Definitive Edition. Password: libertycity
30 May 2022
Files for mod makers
IFP Editor
IFP Editor (for GTA Vice City and GTA 3) Small useful tool for editing IFP. Supported (v0.95b): GTA 3/Vice City — full IFP support for PS2/PC/Mobile platforms GTA San Andreas — full IFP support for PS2/PC/Mobile platforms GTA LCS — fully ...
1 July 2014
Files for mod makers
Plugins for 3DS MAX
Very useful scripts for 3DS MAX to import models from various games and then convert them to GTA SA or GTA IV. The archive includes: - A bunch of scripts for importing from GTA IV and possibly from GTA V. - XnaLara Converter (for importing and export...
3 October 2019
Files for mod makers
3D Models Kia Picanto 2012
3D Models Kia Picanto 2012. - A 3D model based on a real car, created according to the original dimensions. - All main parts of the model are separate objects. You can easily modify all materials. - OBJ format. Good luck with the conversion!
18 November 2013
Files for mod makers
Weapon Models and Textures from CS 1.6
These are weapon models (Glock18, Ak47, m4a1, Deagle) from CS 1.6 Convert and use the textures to create weapon models. Good luck!
13 February 2016
Files for mod makers
GTA III ifp
With this file, you can export/import animations from GTA 3. How to use: 1-Open ifp_gta3.chr in 3ds Max 9 (possibly in earlier versions) 2-Run the CAM script "IFP io", click Load ifp and select peds.ifp 3-Select the player's "bones" 4-In the script, ...
12 May 2020
Files for mod makers
Scripting Guide
An add-on for Sanny Builder: GTA3: A database of all existing opcodes CLEO PC opcodes (v1-2) and mobile version, audio plugin. Opcodes for future plugins (in development by other authors). All variables decoded based on R* source code ...
11 August 2014
Files for mod makers
Ninja from Hitman 2: Silent Assassin
Quote: Sub Zero Will there be ninjas from Silent Assassin? Good day! At the request of Sub Zero I ripped the ninja from Hitman 2: Silent Assassin. Model formats: .3ds, .c4d; Textures: included; The model is in an editable pose.
17 November 2019
Files for mod makers
GTA III. All textures in PNG. Texture archive in PNG
This archive contains all the textures from GTA: III. As many as 3396 textures in PNG format, weighing only 15-17mb. Use for any purpose!
10 February 2012
Files for mod makers
Navigation Panel
Cars will now feature this type of navigation panel.
4 November 2013
Files for mod makers
2JZ GTE Single Turbo
High-quality 2JZ GTE Turbo engine. Download it, install it on your vehicles, and enjoy the ride .
30 March 2013
Files for mod makers
RB26DET (engine)
The RB26DET engine. Note: This engine is a part, do not attempt to install it in the game without the actual car. Good luck
16 January 2021
Files for mod makers
Original HD Textures and Their Sources
Since around 2012, I have been finding the original source textures for the 3D series of GTA. By the first link, there is an archive with sources in jpg format and some created in .psd (Photoshop) and bmp. Also, various junk (photos, original tex...
21 March 2020
Files for mod makers
Textures from GTA 1 (Liberty City) in BMP format
Textures from GTA 1. If you are considering experimenting with the graphics of the first game in the series or just want to create your own version of porting GTA 1 to any of the GTA parts, these textures will be useful to you. The setting of GTA 1 ...
The Simpsons: Road Rage Characters
27 June 2014

269
1.85 Mb
7
This is a collection of characters from the game The Simpsons: Road Rage. Character list: Abraham (Abe) Jay "Grampa" Simpson; Apu Nahasapeemapetilon; ...
Charger from "Ravaged"
10 May 2014

346
14.20 Mb
5
Hello everyone! I found a model from "Ravaged" online. If someone can refine it - please do! • Textures: Diffuse Normal map Specular map •...
CJED V0.3 (WIP)
9 March 2014

196
19.11 Mb
6
Hello everyone! I've wanted to start working with a 3D modeling program for a long time. I decided to tackle one of them, MAMO4KIN 6L3NDER (Blender). ...
[CLEO] Static Model Color Change
6 March 2014

311
1.64 Kb
4
This is an example of changing the color of static models in the game. The color change has been moved to a separate function ( paintModel ). The sour...
Vladimir Lem Model from Max Payne 2
19 January 2014

376
1.30 Mb
4
Model of Vladimir Lem from Max Payne 2. I wanted to create the skin myself, but I encountered an issue with the ABS effect. If anyone can do it well, ...
Hulk by AleksGTA
19 January 2014
294
1.17 Mb
3
Hello everyone. This is an unfinished Hulk character, as there is a texture bug that cannot be fixed. I tried many options: textures separately, savin...
Joker's Hairstyle for CJ
2 January 2014

191
1.04 Mb
14
I found a model of the Joker, cut it into polygons, and kept only the hair. I stretched it over a bald CJ and converted it! (seems fine) BUT HERE'S TH...
Mechano-cycle / Engineering Chopper
2 January 2014

314
1.46 Mb
9
3D model in OBJ format, download if needed! The archive contains 2 textures (1-Mechano-cycle, 2-Engineering Chopper). Better yet, convert it into the ...
Borderlands 2 Some Models
31 December 2013

251
17.71 Mb
5
A rip of some models from Borderlands 2. I extracted the models a long time ago, with plans to convert them to GTA, but I never got around to it. I'm ...