Many people know that some things are thrown out of every game during development, sometimes because the developers believe that they do not fit into the style or atmosphere of the game, sometimes simply because the authors do not have time to implement this or that feature. was no exception. GTA San Andreas.
Various interesting and not so interesting things were cut from this game, but you should not blame the authors for this, because the scale of the game is great. Among the things that were not implemented in the final version is the entrance to some interiors. Some of the interiors are shown only in cutscenes, and they were created only for cutscenes, but by carefully examining some of the other interiors, we can conclude that a large number of these rooms were originally planned to be allowed to enter the player.
* Sweet's house on Grove Street * Ryder's House * House OG Loc * House of Denise, Carl's girls in Los Santos * Barbara police station, Carl's girls in El Quebrados * Jay's Dinner located in Tierra Robada (to enter: press E at the door) * Building Planning Department in Las Venturas (to enter: press E at the door)
This is not the first and probably not the last mod on the topic of opening access to the interiors. But Hidden Interiors HQIt compares favorably with other mods, first of all, with a thorough approach to implementation: all places where you can fall through the location are closed, in addition, absolutely all rooms (as well as some buildings outside) have reworked textures - it’s definitely more pleasant to play this way. Pickups of weapons are placed in some interiors.
This version differs from posted earlier the fact that here is a manual, and not automatic installation - this allows you to control the process, but is suitable only for experienced users.