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New Interior of CJs House

24 December 2011 GTA San Andreas
A new interior for the main character's house. This mod will replace absolutely all standard textures at home.

God of Cars III

15 March 2012 GTA San Andreas
Hello. Well .. it's time for the death of the samp ... I, and] EC [clan present to your attention GoD of CaRs III, also known as GoC3. Huge functional, very large firepower, fully (!) Synchronized in SA: MP. Well .. who has not heard of him, here ...

Call of Juarez Bound in Blood Weapon Pack

18 January 2011 GTA San Andreas
Meet my first pack of weapons from the game Call of Juarez Bound in Blood. In this package you can find 5 new weapon models from the game Call of Juarez Bound in Blood. Composition of the modification: Dynamite instead of "Grenade" Rusty ri...

Hidden Interiors HQ

27 November 2011 GTA San Andreas
Many know that out of every game during development some things are thrown out, sometimes because developers think that they do not fit into the style or atmosphere of the game, sometimes simply because the authors do not have time to implement this ...

M16 from Call of Duty: Black Ops with a working shotgun

5 June 2012 GTA San Andreas
What I want to say about the model of weapons M16 - It is converted from the game Call of Duty: Black Ops. Textures in HD quality! There is a working under-barrel shotgun! And now to the description of the shotgun ... When you just choose the M16, yo...

Pack of weapons from Call of Duty: MW 2

6 June 2012 GTA San Andreas
A good quality pack of weapons from Call of Duty: MW 2, some weapons with icons + sounds

Sword of World of Warcraft

30 August 2012 GTA San Andreas
Now, instead of the old katana, there will be a sword from World of Warcraft. Have a good game!

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3
comment written on, 24 March 2020, 02:46
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Sekiro
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Хорош, плюсую)
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2
comment written on, 21 March 2020, 16:46
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Johnny Cash
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0
Цитата: Liimert
Коллизии сгенерированы программой Coll Editor на основе полисетки визуальных аналогов, то есть не оптимизированы, если говорить проще - они не отличаются от исходника, но этим аспектам мало-кто уделял особое внимание, ведь для создания качественной физической модели необходима программа по редактированию этой самой сетки, чего не скажешь о вышеуказанной. Но если автор не позабыл указать нужную материю, будь то дерево, камень или стекло, то тут несомненно плюс заслуженный.


Файлы коллизии сгенерированы на основе моделей. И они не оптимизированы. А что насчёт материалов - то да. Я вручную так сказать "замазываю" каждый полигончик подходящим под него материалом.
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1
comment written on, 21 March 2020, 01:02
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Liimert
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Коллизии сгенерированы программой Coll Editor на основе полисетки визуальных аналогов, то есть не оптимизированы, если говорить проще - они не отличаются от исходника, но этим аспектам мало-кто уделял особое внимание, ведь для создания качественной физической модели необходима программа по редактированию этой самой сетки, чего не скажешь о вышеуказанной. Но если автор не позабыл указать нужную материю, будь то дерево, камень или стекло, то тут несомненно плюс заслуженный.
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