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  • ATP Relief from Stalker ZP

ATP Relief from Stalker ZP

  • ATP Relief from Stalker ZP / Resources
Resources / Models
Author:
Ganic
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911.21 Kb
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Files with known extensions that were found in the archive.
ATP_all.col, atp_01.dff, atp_02.dff, atp_03.dff, atp_04.dff, atp_terrain.txd
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Uploaded:
23 August 2013
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195
Total downloads: 195
Unique downloads: 111
8.9 / 10
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This relief has been converted from the resource of the game STALKER ZP using "x-ray engine 1.7"; theoretically, the relief is ready for use,

but the building objects that come with the relief are not ready.

Install the relief using MEd.

---Note.---

After installing the first piece of relief out of four, use the same coordinates.

p.s. I immediately say that mods from Stalker with LibertyCity.ru are almost not suitable,

as gaps will be visible or they will be too small for the relief.

I recommend building the mod on a cleared map to avoid game crashes,

but this relief at least works on the main SA map.

The screenshot shows it with the main SA map.

The video shows it with the cleared SA map:

The file name and description have been translated. Show original (RU)Show translation (EN)
АТП рельеф из сталкер ЗП

Данный рельеф сконвертирован из ресурса игры СТАЛКЕР ЗП путем через "x-ray engine 1.7", по идее рельеф готов для использования,

но к этому рельефу не готовы объекты зданий, которые идут вместе с рельефом.

Установка рельефа через MEd.

---Примечание.---

После установки первого куска рельефа из четырех, используйте один и тот же координат.

p.s. Сразу говрю, что моды из сталкер с LibertyCity.ru почти не подойдут ровно,

поскольку будут видны щели или малы для рельефа.

Я рекомендую лучше строить мод на очищенной карте, в случае избежания вылета игры,

но этот рельеф по крайне мере работает и на основной карте СА.

На скрине показано с основной СА картой.

На видео показано с очищенной картой СА:

Comments 11
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