GTA 5Red Dead Redemption 2 GTA San AndreasGTA San Andreas: DE GTA Vice City: DE GTA 3: DE Bully GTA Online GTA 6 GTA 4 GTA Vice CityGTA 3GTA CTW GTA VC Stories GTA LC Stories GTA 2 GTA 1 For modmakers Misc
Files for GTA/
- Files for GTA 5
- Files for GTA Vice City: The Definitive Edition
- Files for Red Dead Redemption 2
- Files for GTA San Andreas: The Definitive Edition
- Files for GTA 3: The Definitive Edition
- Files for GTA San Andreas
- Files for GTA 4
- Files for GTA San Andreas (iOS, Android)
- Files for GTA Vice City
- Files for GTA Vice City (iOS, Android)
- Files for GTA 3
- Files for GTA 3 (iOS, Android)
- Files for GTA Chinatown Wars
- Files for GTA Vice City Stories
- Files for GTA Liberty City Stories
- Files for GTA Liberty City Stories (iOS, Android)
- Files for Bully: Scholarship Edition
- Files for gta-1
- Files for gta-2
- Files for Resources
I wanted to try to port the model, as a result, there is nowhere to test ... So, whoever needs it, take it.
Stainless Software, Я
E-mail / website:
Nick Racers Revolution 3D Characters - Sponge Bob and Patrick
29 June 2014 Files for modmakers
The mod adds SpongeBob, Patrick and Krusty Mobile from the game Nick Racers Revolution 3D. Format: .obj, models are in T pose; Textures: present. Ignore the rendering of characters that have black boots, just when rendering the black background merge...
ATP relief from stalker RFP
23 August 2013 Files for modmakers
This relief was converted from the resource of the game STALKER ZP by means of "x-ray engine 1.7", in theory the relief is ready for use, but the objects of buildings that go along with the relief are not ready for this relief. Relief setting via ME...
Read_me Creator 1.0
17 September 2014 Files for modmakers
Read_me Creator is a program for creating read_me.exe and autorun.exe Main functions: ~ Create any designs ~ Quick editing of ready-made templates ~ Adding screenshots ~ Convenient description editor ~ VBScript support New in version 1.0 ~ Ability t...
Useful functions and constants for mod developers on CLEO
30 September 2014 Files for modmakers
Developer tools on CLEO This pack slightly simplifies the development of mods on CLEO - functions and constants. Functions: There are 6 functions in the pack: * Actor spawn * Actor spawn shortened * Spawn cars * Vehicle spawn reduced * Pickup ...
Script Menu Tool
19 October 2013 Files for modmakers
WARNING: YOU NEED CLEO 4! This script... well, sort of a scripter's helper. Here included: Teleport to the universe of interiors (Paradise of Interiors) Create marker (without sphere) and save coordinates to ini file. Create sphere and marker and sa...
[CLEO] Change color of static models
6 March 2014 Files for modmakers
This is an example of changing the color of static models in the game. The color change is moved to a separate function ( paintModel ). The source also contains an example of using this function - all static models that the player comes into contact ...
[!] If you think that this file has already been added to the archive, please let administrator know about this with links to this file and the file that you previously added.