Bad Apple! from Touhou Project
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1.0bad-apple-v-gta-vice-city_1683599868_333473.zipPassword for the archive: libertycity
At 3 am, I got the idea to launch Bad Apple in GTA, just like this video is launched on everything possible, but only in my path. 2 hours later I did it. First, I exported the video to .png using VLC Mediaplayer, then I wrote a C# program that created a folder of the same name for each file. Using MagicTXD, I converted each folder into separate .txd files, which I transferred to the game folder. Having written one more code, having a ready-made pattern, I got a ready-made code for frame-by-frame splash change in the game, which I sewed into an empty main.scm.
Installation:
1) Replace main.scm in the data folder;
2) Replace ass_1.wav in the Audio folder;
2) Combine folder txd.
Demo & how I did it:
В 3 часа ночи мне в голову взбрела идея запустить Bad Apple в GTA, прям как это видео запускают на всём чем можно, но только в моей стезе. Спустя 2 часа я это сделал. Сперва я экспортировал видео в .png при помощи VLC Mediaplayer, затем написал программу на C# которая создала для каждого файла одноимённую папку. При помощи MagicTXD я сконвертировал каждую папку в отдельные .txd файлы, которые перенёс в папку с игрой. Написав ещё один код я, имея готовый паттерн, получил готовый код для покадровой смены сплешей в игре, который вшил в пустой main.scm.
Установка:
1) Заменить main.scm в папке data;
2) Заменить ass_1.wav в папке Audio;
2) Совместить папку txd.
Демонстрация & как я это сделал (англ.):
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