Here is the first version of the mod: SA Pursuit Release Bug: I put != instead of > in the wanted level check, so no matter what wanted level you choose at the beginning, it will always be equal to three and will grow, and when it reaches six, it ...
This script adds an analog clock to the game. Features: Added edit mode, where you can use the mouse to move the clock and change its size. Ability to turn on / off the HUD and radar. Turn on / off real time in the game, when real time mode is on, a...
SA Vehicle_Spawner for GTA SA. The script was created to quickly spawn vehicles. No graphic representation, only text. All SA vehicles listed in the "Vehicle.ide" source file can be invoked with this script. The car appears at a distance of a coupl...
Now the cops can shoot strong bullets with an unpleasant effect once per game (loading). After that, you lose consciousness and you are treated in the hospital of the 1st city for only 30,000. Beware of cop bullets.
The modification is dedicated to those who have already completed the entire game. It adds new landmarks to the game that need to be photographed. You should all know about this, shall we say, mini-mission. There are 50 pickups scattered in San Fierr...
This script will add a Rockstar omission. Now, during a sandstorm, CJ begins to choke, cough and slowly lose health. To protect against sand dust, you can: 1) Stay home 2) Sitting in the car * 3) Wear a face mask * Cars with a sealed interior are...
WeaponTweaks v1.4 (updated 11.07.2024) Thanks to Artem.1.9.9.6 for sprinting animation. fixed "pointy arm" bug you can disable any function in .ini (dual weapons, 1st person aim, sprinting)fixed visual a...