DmC5MoD - Extended Edition
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f0natGTA, CAPCOM (og), Ninja Theory (og)
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animgrp.dat, animviewer.dat, aquila.cs, ar_stats.dat, arbiter.cs, audiozon.ipl, ballas1.dff, ballas1.txd, ballas2.dff, ballas2.txd, ballas3.dff, ballas3.txd, barriers.ide, bat.dff, bat.txd, bfyri.dff, bfyri.txd, bmocd.dff, bmocd.txd, carcols.dat, cargrp.dat, carmods.dat, carrec.img, clothes.dat, colt45.dff, colt45.txd, countn2.ide, countn2.ipl, countrye.ide, countrye.ipl, countryn.ide, countryn.ipl, countrys.ide, countrys.ipl, countryw.ide, countryw.ipl, counxref.ide, cull.ipl, d3d9.dll, dante.dff, dante.txd, dante_a.dff, dante_a.txd, dante_d.dff, dante_d.txd, danteplayers.cs, default.dat, default.ide, demons01.cs, demons02.cs, dmc.ide, dmc.img, dmc.ipl, dmc_h.txd, dmc_hud_a.cs, dmc_hud_h.cs, dmc_hud_w.cs, dynamic.ide, dynamic2.ide, effect_ds01d.cs, escape.cs, fonts.dat, fronten1.txd, fronten2.txd, fronten3.txd, furnitur.dat, gen_int1.ide, gen_int1.ipl, gen_int2.ide, gen_int2.ipl, gen_int3.ide, gen_int3.ipl, gen_int4.ide, gen_int4.ipl, gen_int5.ide, gen_int5.ipl, gen_intb.ide, gen_intb.ipl, gridref.dat, gta.dat, gta3.img, gta_quick.dat, gta_sa.exe, gta_sa.set, gun_dildo1.dff, gun_dildo1.txd, handling.cfg, health.cs, hud.txd, infinity.cs, int_cont.ide, int_cont.ipl, int_la.ide, int_la.ipl, int_sf.ide, int_sf.ipl, int_veg.ide, int_veg.ipl, jetpack.dff, jetpack.txd, kat.cs, katana.dff, katana.txd, knifecur.dff, knifecur.txd, lae.ide, lae.ipl, lae2.ide, lae2.ipl, lahills.ide, lahills.ipl, lan.ide, lan.ipl, lan2.ide, lan2.ipl, las.ide, las.ipl, las2.ide, las2.ipl, launcher.exe, law.ide, law.ipl, law2.ide, law2.ipl, lawn.ide, lawn.ipl, laxref.ide, leveldes.ide, leveldes.ipl, levelmap.ide, levelmap.ipl, levelxre.ide, limbo.cs, loadscs.txd, maffa.dff, maffa.txd, maffb.dff, maffb.txd, main.scm, maps/sf, melee.dat, models/txd, multiobj.ide, nodes, nodes0.dat, nodes1.dat, nodes10.dat, nodes11.dat, nodes12.dat, nodes13.dat, nodes14.dat, nodes15.dat, nodes16.dat, nodes17.dat, nodes18.dat, nodes19.dat, nodes2.dat, nodes20.dat, nodes21.dat, nodes22.dat, nodes23.dat, nodes24.dat, nodes25.dat, nodes26.dat, nodes27.dat, nodes28.dat, nodes29.dat, nodes3.dat, nodes30.dat, nodes31.dat, nodes32.dat, nodes33.dat, nodes34.dat, nodes35.dat, nodes36.dat, nodes37.dat, nodes38.dat, nodes39.dat, nodes4.dat, nodes40.dat, nodes41.dat, nodes42.dat, nodes43.dat, nodes44.dat, nodes45.dat, nodes46.dat, nodes47.dat, nodes48.dat, nodes49.dat, nodes5.dat, nodes50.dat, nodes51.dat, nodes52.dat, nodes53.dat, nodes54.dat, nodes55.dat, nodes56.dat, nodes57.dat, nodes58.dat, nodes59.dat, nodes6.dat
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11 March 2024dmc5mod-extended-edition_1710163758_468388.zipPassword for the archive: libertycity
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yadi.skDownload
An expanded and fully modified version of the global modification - DmC5MoD for GTA San Andreas.
A huge number of bugs and errors from previous works have been fixed:
- Models of Virgil and Dante have been worked out
- Mob skeletons have been reconfigured
- Improved quality of textures and their rendering
- Fixed animations, collisions, models and effects
- All CLEO scripts have been rewritten and adapted.
Innovations and additions:
- Two game modes: Dante's Limbo, Vergil's Downfall (possibility of playing as both Dante and Vergil)
- Additions to the location, as well as two texture options (Futuristic Dark Limbo and Original Diffused Limbo)
- New HUD and weapon changing system
- Pedestrian paths are registered
- New effects and much more...
Detailed installation of the modification is presented in the archive in a text file.
The file name and description have been translated. Show original
(RU)Show translation
(EN)
DmC5MoD - Extended Edition
Расширенная и полностью доработанная версия глобальной модификации — DmC5MoD для GTA San Andreas.
Исправлено огромное число багов и ошибок прошлых работ:
- Проработаны модели Вергилия и Данте
- Перенастроены скелеты мобов
- Улучшено качество текстур и их прорисовки
- Исправлены анимации, коллизии, модели и эффекты
- Переписаны и адаптированы все CLEO-скрипты.
Нововведения и дополнения:
- Два игровых режима: Dante's Limbo, Vergil's Downfall (возможность игры как за Данте, так и за Вергилия)
- Дополнения к локации, а так же два варианта текстур (Futuristic Dark Limbo и Original Diffused Limbo)
- Новый HUD и система смены оружия
- Прописаны пути пешеходов
- Новые эффекты, а также многое другое...
Подробная установка модификации изложена в архиве в текстовом файле.
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