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  • Tank adaptation for the Rhino Tracks script

Tank adaptation for the Rhino Tracks script

  • Tank adaptation for the Rhino Tracks script / GTA San Andreas
GTA San Andreas / Video / Various videos
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Дмитрий Горский
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24 January 2015
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In this video, I'll show you how to adapt a tank to the rhino_tracks script, which animates the tank's tracks and rollers in the easiest way, in my opinion - using a donor model.

What you need:

1) 3Ds Max (I use 2009) or ZModeler, the principle of adaptation is basically the same

2) Kam's Scripts (in the case of 3Ds Max)

3) Donor model (I used the T-90 from Battlefield 3 from the file archive, forgive me!)

4) Actually, the model for adaptation

A lesson for those who already know how to convert, so I didn't really chew on

I'm uploading the video archive as well.

The file name and description have been translated. Show original (RU)Show translation (EN)
Адаптация танка под скрипт Rhino Tracks

В этом видео я покажу вам, как адаптировать танк под скрипт rhino_tracks, оживляющий гусеницы и катки танка самым простым, на мой взгляд, способом - с помощью модели-донора.

Что потребуется:

1) 3Ds Max (я пользуюсь 2009) или ZModeler, принцип адаптации, в принципе, одинаков

2) Kam's Scripts (в случае с 3Ds Max)

3) Модель-донор (я использовал Т-90 из Battlefield 3 из файлового архива, да простит меня автор!)

4) Собственно, модель для адаптации

Урок для тех, кто уже смыслит в конвертировании, поэтому особо не разжевывал

Заливаю так же архив с видео.

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