Tank adaptation for the Rhino Tracks script
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Password for the archive: libertycity
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dfiles.euDownloadPassword for the archive: libertycity
In this video, I'll show you how to adapt a tank to the rhino_tracks script, which animates the tank's tracks and rollers in the easiest way, in my opinion - using a donor model.
What you need:
1) 3Ds Max (I use 2009) or ZModeler, the principle of adaptation is basically the same
2) Kam's Scripts (in the case of 3Ds Max)
3) Donor model (I used the T-90 from Battlefield 3 from the file archive, forgive me!)
4) Actually, the model for adaptation
A lesson for those who already know how to convert, so I didn't really chew on
I'm uploading the video archive as well.
В этом видео я покажу вам, как адаптировать танк под скрипт rhino_tracks, оживляющий гусеницы и катки танка самым простым, на мой взгляд, способом - с помощью модели-донора.
Что потребуется:
1) 3Ds Max (я пользуюсь 2009) или ZModeler, принцип адаптации, в принципе, одинаков
2) Kam's Scripts (в случае с 3Ds Max)
3) Модель-донор (я использовал Т-90 из Battlefield 3 из файлового архива, да простит меня автор!)
4) Собственно, модель для адаптации
Урок для тех, кто уже смыслит в конвертировании, поэтому особо не разжевывал
Заливаю так же архив с видео.
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