Dodge Charger RT 440 (XS29) 1970
Model features:
→ Well-designed model from the game GRID 2
→ The model fits perfectly into the atmosphere of the game
→ 1 paint job (+ scan to create your own)
→ 2 extras
→ Support for CA Numbers and CA Colors
→ Support for custom texture of burning headlights
→ Fully working: turn signals, brake lights, high beams, fog lights, reverse
→ Fully working: steering wheel, speedometer, wiper, brake pads, sensors for gasoline, oil, engine temperature, clock
→ High-quality instrument lighting
→ Perfectly tuned player position
→ Own Shadow, Collision, chassis_vlo
→ Realistic damage and controls
→ Perfectly adapted to both the ENB Series mod and without it
→ Adapted to the "Active Dashboard 3.2b" mod
→ Adapted to "Improved Vehicle Features 2.0.2"
→ Adapted to "High Quality Light Mod 2.0"
→ Adapted to the "Vehicles Special Abilities Editor v1.1" mod
→ Replaces: BLADE
Codemasters, GRID 2
Other details by: Ubisoft, EA Games, THQ, Turn 10
Author of conversion To SA: Mad Driver (Mad_Driver10 - 2nd nickname)
Some textures by: EA Games (NFS: S2U), Atari (TDU2), Turn 10 (FM4)
Thanks:
● GTA-Unlimited.ru site team
● Ubisoft Studios - for the model
● EA Games, Atari, Turn 10, THQ for textures and details
● Hanan-SRB - for long friendship, support, advice, beta test
● Pav3l - for long friendship, support, advice, beta test
● ibilnaz - for long friendship, support, beta test
● Grady - for long friendship, support, beta test
● KaMikaDZE_S13 - for long friendship, support
● mad-dog666 - for long friendship, support
● TheUselessDerp - for long friendship, support
● DMN - for long friendship, support and release on GTA-Unlimited.ru
● MagnuM - for friendship, and release on World-gta.net
● izerli - for Active Dashboard 3.2 script
● DK22Pac - for the Improved Vehicle Features 2.0.2 mod
● And to everyone else who followed the progress of work and whom I forgot)
→ Well-designed model from the game GRID 2
→ The model fits perfectly into the atmosphere of the game
→ 1 paint job (+ scan to create your own)
→ 2 extras
→ Support for CA Numbers and CA Colors
→ Support for custom texture of burning headlights
→ Fully working: turn signals, brake lights, high beams, fog lights, reverse
→ Fully working: steering wheel, speedometer, wiper, brake pads, sensors for gasoline, oil, engine temperature, clock
→ High-quality instrument lighting
→ Perfectly tuned player position
→ Own Shadow, Collision, chassis_vlo
→ Realistic damage and controls
→ Perfectly adapted to both the ENB Series mod and without it
→ Adapted to the "Active Dashboard 3.2b" mod
→ Adapted to "Improved Vehicle Features 2.0.2"
→ Adapted to "High Quality Light Mod 2.0"
→ Adapted to the "Vehicles Special Abilities Editor v1.1" mod
→ Replaces: BLADE
Codemasters, GRID 2
Other details by: Ubisoft, EA Games, THQ, Turn 10
Author of conversion To SA: Mad Driver (Mad_Driver10 - 2nd nickname)
Some textures by: EA Games (NFS: S2U), Atari (TDU2), Turn 10 (FM4)
Thanks:
● GTA-Unlimited.ru site team
● Ubisoft Studios - for the model
● EA Games, Atari, Turn 10, THQ for textures and details
● Hanan-SRB - for long friendship, support, advice, beta test
● Pav3l - for long friendship, support, advice, beta test
● ibilnaz - for long friendship, support, beta test
● Grady - for long friendship, support, beta test
● KaMikaDZE_S13 - for long friendship, support
● mad-dog666 - for long friendship, support
● TheUselessDerp - for long friendship, support
● DMN - for long friendship, support and release on GTA-Unlimited.ru
● MagnuM - for friendship, and release on World-gta.net
● izerli - for Active Dashboard 3.2 script
● DK22Pac - for the Improved Vehicle Features 2.0.2 mod
● And to everyone else who followed the progress of work and whom I forgot)
Category:
Author:
Mad Driver
E-mail / website:
File size:
5.06 Mb
Uploaded:
Downloads:
3671
Download file
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