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  • Three dry ration machines from Postal 2 - Apocalypse Weekend

Three dry ration machines from Postal 2 - Apocalypse Weekend

  • Three dry ration machines from Postal 2 - Apocalypse Weekend / GTA San Andreas
  • Three dry ration machines from Postal 2 - Apocalypse Weekend / GTA San Andreas
  • Three dry ration machines from Postal 2 - Apocalypse Weekend / GTA San Andreas
  • Three dry ration machines from Postal 2 - Apocalypse Weekend / GTA San Andreas
  • Three dry ration machines from Postal 2 - Apocalypse Weekend / GTA San Andreas
  • Three dry ration machines from Postal 2 - Apocalypse Weekend / GTA San Andreas
  • Three dry ration machines from Postal 2 - Apocalypse Weekend / GTA San Andreas
  • Three dry ration machines from Postal 2 - Apocalypse Weekend / GTA San Andreas
  • Three dry ration machines from Postal 2 - Apocalypse Weekend / GTA San Andreas
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GTA San Andreas / New maps / New objects
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Sanya
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69fine.col, 69fine.dff, 69fine.txd, crackola1.dff, crackola1.txd, crackola2.dff, crackola2.txd, gta.dat, object.dat
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Three dry ration machines from the game Postal 2 - Apocalypse Weekend.

Now in GTA - San Andreas it will be three more new, working machines.

True, one "69 * fine" with food will not work for its intended purpose, like the other two, it will give out a can of soda, not food.

And this is not my fault, but the fault of the developers of GTA - San Andreas, the fact is that they wrote one external script for two completely different machines in terms of tasks and therefore only one function "Drink soda" works, and eat only for a machine with a certain model, which is specified there in an external script.

I tried changing it, but it didn't work for me.

Well, you must admit, it’s good that these are not regular boxes or empty shells of something, but at least somehow working objects.

In the game Postal 2 - Apocalypse Weekend itself, they were of no use, since they did not work, but simply stood like boxes covered with the outer shell of what they supposedly were vending machines with food and soda.

And that's why these automatons from Postal 2 - Apocalypse Weekend come with a mandatory installation, by default on Ganton, behind CJ's house, where the shops are.

The file name and description have been translated. Show original (RU)Show translation (EN)
Три автомата с сухим пайком из Postal 2 - Apocalypse Weekend

Три автомата с сухим пайком из игры Postal 2 - Apocalypse Weekend.

Теперь в GTA - San Andreas это будут ещё три новых, рабочих автомата.

Правда один \"69*fine\" с едой, будет работать не по назначению, он как и остальные два, будет выдавать банку с газировкой, а не еду.

И в этом не моя вина, а вина разработчиков GTA - San Andreas, дело в том они написали один внешний скрипт для двух совершенно разных по задачам автоматов и поэтому действует только одна функция \"Выпить газировки\", а поесть только для автомата с определённой моделью, которая указанна там во внешнем скрипте.

Я пробовал изменять его, но это ничего мне не дало.

Ну ведь согласитесь, хорошо ведь что это не очередные коробки или пустые оболочки чего то, а хотя бы хоть как то работающие объекты.

В самой игре Postal 2 - Apocalypse Weekend, от них не было никакого проку, так как они не работали, а просто стояли как коробки покрытые внешней оболочкой того, что это якобы автоматы с едой и с газировкой.

Но зато теперь в GTA - San Andreas это будут три новых рабочих автомата.

И поэтому к этим объектам автоматам из Postal 2 - Apocalypse Weekend прилагается обязательная установка, по умолчанию на Гэнтон, за домом CJ-я, где магазины.

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