GIM 1.2
Graphical improvement based on ENBSeries by Boris Vorontsov.
To my subjective look the best setting of all presented on this site (compared with the most popular).
No specular reflections, no darkness where it should not be (but the nights are dark, as expected) reflective bump mapping that does not hurt the eyes, realistic contrast due to a good palette, tonal transitions are softer, excellent character lighting due to the normal map plugin settings, shadows contrasting and soft, DoF does not blur nearby objects, realistic clouds, the SSAO curve is disabled on all settings, because: it looks poor in dynamics, it looks poor on distant objects, it shines through sprites and looks poor, it consumes performance tremendously and is often incorrect for someone It works, the only use for it is only for taking screenshots up close.
In this version:
* Fixed clouds.
* Emphasis is placed on realism.
To my subjective look the best setting of all presented on this site (compared with the most popular).
No specular reflections, no darkness where it should not be (but the nights are dark, as expected) reflective bump mapping that does not hurt the eyes, realistic contrast due to a good palette, tonal transitions are softer, excellent character lighting due to the normal map plugin settings, shadows contrasting and soft, DoF does not blur nearby objects, realistic clouds, the SSAO curve is disabled on all settings, because: it looks poor in dynamics, it looks poor on distant objects, it shines through sprites and looks poor, it consumes performance tremendously and is often incorrect for someone It works, the only use for it is only for taking screenshots up close.
In this version:
* Fixed clouds.
* Emphasis is placed on realism.
Category:
Section:
Author:
Boris Vorontsov, Tonny, DKT70, Ryosuke
E-mail / website:
File size:
16.52 Mb
File replaces:
Uploaded:
Downloads:
13655
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