Empire of CJ 3.8.1
-1- script landing in the car, it works like this, we hold down "get into the car" and choose where to sit.
-2- script trip as a passenger, it works like this, we press the "handbrake" to activate the trip, if the target is indicated on the map, then the car will go there (you can select 50 points in sequence [all the time returning to the map, then to the game] at a distance of 400! meters + 400! meters from the starting position), if not, it will just ride, with the [throw] key we reset the path, with the "gas" and "brake or reverse" keys we switch the speed, with the "yes" and "no" keys we switch the rules of movement , press the "handbrake" again, the car will stop and you can safely exit, otherwise you will have to jump out of the car on the go if the speed is sufficient (the speeds given correspond to the speedometer script -7-).
-4- script payment for a ride by a passenger, it works as long as there is money cj drives, but as soon as the meter ticks and the money is paid, the car will stop and cj will not be taken any further, naturally, after leaving the car, money is also paid and if the driver will get out of the car.
-5- menu script, it works like this, it has three options so far, this is getting weapons and cars from the grove gang, to do this, press the [show] key next to the corresponding car of the gang, select the option - Car and weapon from hommies, then this is a bribe to a cop with one or two stars, to do this, press the [show] key and select the option - Bribe to cops, if there are cops within a radius of 100 m., then this "vote" - "hitch-hike", who does not know what it is, it means to catch a wheelbarrow at the side of the road, to do this, press the [show] key next to the side of the road or on the road itself, select the option - Hitch a ride.
-6- bribe script - return weapons after visiting the hospital or floor.
-7- script speedometer, signal and strobe mode, it works like this, when cj in the car the driver appears a panel on which there are speed sensors, gasoline, tachometer, light indicators, sirens, to fill the car you need to drive up to the gas station, which is marked on the radar with a typewriter ( the nearest gas station is marked), get out of the car and refuel by going to the sphere that appears and pressing "get into the car" or press the horn and the tanker will come and refuel, if there is money, of course, gasoline will be filled (~ $ 200 or less), also if you press ] appears a panel of signals and strobe lights, which will appear if the necessary set is purchased in the garage (special devicies), then if Cj is a tuple, then if, again, their cars have the necessary set, then you can switch the wheelbarrow modes with the [ key, the "numbers" and num keys "numbers" switch gates and signals on the currently selected wheelbarrow, nek. signals must be clamped, but some. work with one click.
for further use by cj, or security, or cj's personal driver, the base is located just below the sports car upgrade workshop and is marked on the map as a workshop.
-9- phone script, it works like this, press [sh], then, following the prompts, dial a number (some numbers are available, namely 5556666 - taxi, 5559999 - cab taxi, 5551111 - personal driver, 5552222 - security, 5553333 - support helicopter , 5554444 - special garage driver), the driver can also come by taxi if there is no car at the base-garage, security also requires a base but only with available vehicles on it, security consists of 4 teams, each team has 4 max. sec, if the guard, driver, chief in the player's group, you can temporarily hide their weapons in order to stop their attack, hold [hide], the support helicopter is controlled as follows, press "group to me" the helicopter flies behind CJ, press "group stop "the helicopter will hold this position, we hold the "group to me" next to the helicopter, the helicopter will land on the CJ, you can get into it if it has CJ, you can control it or shoot like helicopter guards from the side of the Kalash, if you press the "beep" in this helicopter, then CJ will move to such a position, you need to press "jump" to get back, the pilot for the helicopter is still in development, do not shoot from the side if there is a driver with CJ, otherwise there will be a jamb.
-10- save script, it works like this, click [save], where you clicked, there will be a place to save the transport, wherever you go the car will be in place, now everything is saved, but it is necessary that there is a correct carmods.dat file (meaning if the cars are replaced, then it is necessary to change the lines in this file).
radio, press [turn] -> radio off, once again - we return to the previous radio station.
-12- mansion script, it works like this, you need to purchase a property located in the west of Los Santos, on the map it is marked with a green house, a save appears in the mansion and an elevator with gates moves.
-13- script on / off headlights, engine, door lock and alarm, it works like this you get into the car, you scroll through the list of modes with the keys ".", ",", "right shift" (in order: engine, headlights, lock ), get out of the car, you can set the alarm with the "right shift" key.
Tweaked some scripts, now there is no need to delete carmods.dat data.
Everything is saved except the weight of the car, now the extras in the mansion and in the garage, as well as the car number, do not fly off.
-2- script trip as a passenger, it works like this, we press the "handbrake" to activate the trip, if the target is indicated on the map, then the car will go there (you can select 50 points in sequence [all the time returning to the map, then to the game] at a distance of 400! meters + 400! meters from the starting position), if not, it will just ride, with the [throw] key we reset the path, with the "gas" and "brake or reverse" keys we switch the speed, with the "yes" and "no" keys we switch the rules of movement , press the "handbrake" again, the car will stop and you can safely exit, otherwise you will have to jump out of the car on the go if the speed is sufficient (the speeds given correspond to the speedometer script -7-).
-4- script payment for a ride by a passenger, it works as long as there is money cj drives, but as soon as the meter ticks and the money is paid, the car will stop and cj will not be taken any further, naturally, after leaving the car, money is also paid and if the driver will get out of the car.
-5- menu script, it works like this, it has three options so far, this is getting weapons and cars from the grove gang, to do this, press the [show] key next to the corresponding car of the gang, select the option - Car and weapon from hommies, then this is a bribe to a cop with one or two stars, to do this, press the [show] key and select the option - Bribe to cops, if there are cops within a radius of 100 m., then this "vote" - "hitch-hike", who does not know what it is, it means to catch a wheelbarrow at the side of the road, to do this, press the [show] key next to the side of the road or on the road itself, select the option - Hitch a ride.
-6- bribe script - return weapons after visiting the hospital or floor.
-7- script speedometer, signal and strobe mode, it works like this, when cj in the car the driver appears a panel on which there are speed sensors, gasoline, tachometer, light indicators, sirens, to fill the car you need to drive up to the gas station, which is marked on the radar with a typewriter ( the nearest gas station is marked), get out of the car and refuel by going to the sphere that appears and pressing "get into the car" or press the horn and the tanker will come and refuel, if there is money, of course, gasoline will be filled (~ $ 200 or less), also if you press ] appears a panel of signals and strobe lights, which will appear if the necessary set is purchased in the garage (special devicies), then if Cj is a tuple, then if, again, their cars have the necessary set, then you can switch the wheelbarrow modes with the [ key, the "numbers" and num keys "numbers" switch gates and signals on the currently selected wheelbarrow, nek. signals must be clamped, but some. work with one click.
for further use by cj, or security, or cj's personal driver, the base is located just below the sports car upgrade workshop and is marked on the map as a workshop.
-9- phone script, it works like this, press [sh], then, following the prompts, dial a number (some numbers are available, namely 5556666 - taxi, 5559999 - cab taxi, 5551111 - personal driver, 5552222 - security, 5553333 - support helicopter , 5554444 - special garage driver), the driver can also come by taxi if there is no car at the base-garage, security also requires a base but only with available vehicles on it, security consists of 4 teams, each team has 4 max. sec, if the guard, driver, chief in the player's group, you can temporarily hide their weapons in order to stop their attack, hold [hide], the support helicopter is controlled as follows, press "group to me" the helicopter flies behind CJ, press "group stop "the helicopter will hold this position, we hold the "group to me" next to the helicopter, the helicopter will land on the CJ, you can get into it if it has CJ, you can control it or shoot like helicopter guards from the side of the Kalash, if you press the "beep" in this helicopter, then CJ will move to such a position, you need to press "jump" to get back, the pilot for the helicopter is still in development, do not shoot from the side if there is a driver with CJ, otherwise there will be a jamb.
-10- save script, it works like this, click [save], where you clicked, there will be a place to save the transport, wherever you go the car will be in place, now everything is saved, but it is necessary that there is a correct carmods.dat file (meaning if the cars are replaced, then it is necessary to change the lines in this file).
radio, press [turn] -> radio off, once again - we return to the previous radio station.
-12- mansion script, it works like this, you need to purchase a property located in the west of Los Santos, on the map it is marked with a green house, a save appears in the mansion and an elevator with gates moves.
-13- script on / off headlights, engine, door lock and alarm, it works like this you get into the car, you scroll through the list of modes with the keys ".", ",", "right shift" (in order: engine, headlights, lock ), get out of the car, you can set the alarm with the "right shift" key.
Tweaked some scripts, now there is no need to delete carmods.dat data.
Everything is saved except the weight of the car, now the extras in the mansion and in the garage, as well as the car number, do not fly off.
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