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Car Conversion Using 3D Max

  • Car Conversion Using 3D Max / GTA San Andreas
GTA San Andreas / Various files / Manuals
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Blackmore
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23 February 2011
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  • 30 December 2023
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In this tutorial, using a jeep from Crysis 2 as an example, I explain the basics of converting cars in 3D Max. It covers model preparation, material setup, creating a working model, and making your own collision and shadow.

The lesson is mainly aimed at those who are already familiar with weapon and character conversion and wish to move on to cars. Basic knowledge of 3D Max is also required. It might be a bit challenging for complete beginners.

The lesson is in *.doc format for Word with images.

The file name and description have been translated. Show original (RU)Show translation (EN)
Конвертирование автомобилей при помощи 3D Max

В этом уроке на примере джипа из Crysis 2 я рассказываю об основах конвертирования автомобилей в 3D Max. Рассматривается подготовка модели, настройка материалов, создание рабочей модели, создание своей коллизии и тени.

Урок в основном расчитан на тех, кто уже знаком с конвертированием оружия и персонажей и желает перейти к автомобилям. Так же нужны хотя бы основные познания в 3D Max. Для совсем новичков будет немного сложновато осилить.

Урок в формате *.doc для Word`а с картинками.

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