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Manual DriveBy Refixed

  • Manual DriveBy Refixed / GTA San Andreas
  • Manual DriveBy Refixed / GTA San Andreas
  • Manual DriveBy Refixed / GTA San Andreas
  • Manual DriveBy Refixed / GTA San Andreas
  • Manual DriveBy Refixed / GTA San Andreas
  • Manual DriveBy Refixed / GTA San Andreas
  • Manual DriveBy Refixed / GTA San Andreas
  • Manual DriveBy Refixed / GTA San Andreas
  • Manual DriveBy Refixed / GTA San Andreas
  • Manual DriveBy Refixed / GTA San Andreas
+2
GTA San Andreas / Mods / CLEO scripts
Author:
CatchyKetchup et al.
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Uploaded:
18 September 2024
Updated:
28 October 2025
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Total downloads: 17344
Unique downloads: 12342
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  • 28 October 2025
    v.25.10.27
    manual-driveby-refixed_1761599000_724811.zip
    Virus check from Virustotal: the file is safe (view report)
    Download (0.10 MB)

This mod allows free aiming and shooting from inside cars. It is based on the latest version of Manual Driveby Remake from Mixmods (last updated 07/03/2022) and includes bug fixes, improvements and new features.

Hotfix v.25.10.27

  • Please download again, there was an incompatibility with cleo 4.4.4

Update v.25.10.27

  • Now you can use all weapons in all vehicles. You can free aim in boats, throw grenades from helicopters and burn your enemies with a flamethrower from a train.
  • Improved performance
  • Simplified settings for weapon switch
  • Fixed a bug that caused being unable to properly throw weapons with gamepad control type 5 and 6
  • Big shoutout to vladvo again for supporting and contributing memory addresses

Update v.25.10.13

  • Added settings for tweaking the camera distance and height.
  • While aiming, the distance between camera and car changes according to your respective vehicle camera mode and you can switch between the modes by pressing the "change view button".
  • Fixed ped reactions and "FreeLineOfSight" option not working correctly with latest cleo 5 version.
  • Improved the "FreeLineOfSight" option.
  • Fixed an incompatibility with manual reload feature from "Realistic Weapons Settings" mod. In this case you need to put the file "ManualDrivebyRefixed.cs" into the cleo folder of your game's root directory.
  • Fixed slightly slower shootrates of dual wielded weapons.
  • Added ability to do bunnyhops while aiming on bicycles.
  • And many more minor fixes and improvements.

Fixes/ improvements from Manual Driveby Remake:

  • Fixes a possible crash, a camera zoom bug and visible crosshair when exiting vehicles
  • Fixes crosshair getting larger after first shot
  • Fixes automatic switching to submachine guns
  • Fixes car moving while aiming and pressing 'E' or 'Q'
  • Improved and fixed gamepad support
  • Fixes driveby shoot rate and missing reactions from NPCs
  • Fixes an issue where nitro was triggered by shooting — now only the secondary fire button activates it
  • Fixes a conflict between bunnyhop and aiming on bicycles
  • Allows you to fall off the bike while aiming

New Features:

  • Using throwable and sprayable weapons inside the car (grenades, flamethrower etc)
  • Using weapons in boats, helicopters, planes and trains
  • Fully configurable key settings and mouse wheel support for weapon switching
  • Fully configurable shoot rate and availability for each weapon. Modders can use this to make any specific weapon selectable in vehicles
  • Recruiting gang members directly from within a vehicle, and provoking gang wars via driveby
  • Aiming as a passenger
  • Switching weapons during the missions "Just Business" and "End of the Line"
  • Option to automatically roll up car windows when exiting
  • Option to break the windshield when shooting forward
  • Keeps vanilla driveby available if you press the fire button before "look left/right"
  • Option to disable manual driveby during missions
  • Option to exclude any vehicle from manual driveby
  • Enhanced camera options
  • Improved animations by ArtemQa146
  • Compatible with void’s Modernized Driveby Mod
  • Compatible with the Weapon Zoom Unlimited mod

Known issue with First Person Mod v3.0/3.5:

  • The camera turns backward when exiting aim mode in first-person view.
  • Some workaround options are included, but the issue must be fixed in the First Person Mod itself.

Instructions:

  • CLEO+ v1.2.0 or newer required
  • Place the "Manual Driveby Refixed" folder in your ModLoader
  • Delete any previous versions of "Manual Driveby Remake"
  • Edit the .ini file to customize everything to your liking
  • If youre using Advanced Aiming Mod, make sure you have set 'UPDATE_SETTINGS_PERMANENTLY 0' in aimingSets.dat
  • If you're using Realistic Weapons Settings mod then put the file "ManualDrivebyRefixed.cs" into the cleo folder of your game's root directory.
  • If you want to use the old animations, replace the .ifp file with the one in the "optional" folder
  • For full vanilla animations, simply delete the .ifp file
  • I recommend using this or this mod that fix car animations because in vanilla the throwing animation looks buggy on bikes
  • Gamepad users: ginput recommended.
  • For some extra fun, type the cheatcode 'MYNAMEISRAMBO' and see what happens and "MOMSREVENGE" if you want your homies to be like Rambo. ;)

Manual Driveby Authors:

- "Remake": Original Author: ThirteenAG, Fixes and improvements: Junior_Djjr, Original .ifp Author: Zacthe_nerd

- "Refixed": Author: CatchyKetchup, Improved .ifp Author: ArtemQa146, Contribution of memory addresses: vladvo

Screenshots: ratboo, MegacraftGames

Special Thanks: ArmanCan, H4D3S_HUEHUE, KaiQ, Kaoru Tanamachi, BrandonBaja, vladvo, ArtemQa146, K29, Bennymax, Cattuba, cemeteryblunts, Reaper and all other people that suggested ideas and reported bugs :)

Permissions and distribution rules
The author answered the following questions upon publication. By downloading the file, you agree to abide by these rules.
Is it allowed to reupload the file to other websites / platforms / services?
No
Is it allowed to create paid mods using the developments, components, or assets presented in this file?
Under no circumstances
Is it allowed to edit or update the file and upload its updated versions separately?
Only after receiving the author's permission
Is it allowed to convert the file for use in other games?
Under no circumstances
Is it allowed to use the developments, components, or assets presented in this file to create your own files?
Only after receiving the author's permission
Are there any developments from other people in this file for which the author has permissions, but which cannot be distributed without the consent of their authors?
No
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