SA Path Tool with support for Fastman92 path format [MAXScript]
Script for creating traffic in GTA SA with support for the fastman92 path format.
Only export to FLA4 format! The standard path structure is not supported in this script!
Use Deniska's original script if you do not use fastman92 limit adjuster.
Changes in the script:
- Fastman path structure support
- Ability to export paths with different path map sizes:
Map size 6x6 km (standard route map size); 64 path files
Map size 12x12 km; 256 path files
Map size 24x24 km; 1024 path files
Map size 48x48 km; 4096 path files; maximum path map size that Fastman92 Limit adjuster supports.
Installation:
1)Place the sa_paths_scripts folder in the Scripts folder, for example C:3dsMax8/scripts.
2) On the top panel of 3dsmax, find the MaxScript tab; click Run Script.
Select sa_path_tool.ms
Before exporting, make sure:
- That all lines are open
- That the correct path map size has been selected
- this is also present in Deniska's original script)
- That all lines and traffic lights have been selected, and that the paths and traffic lights have been configured correctly.
- Click the Generate Paths button and select the folder where the path files will be exported.
- Once the export is complete, click OK.
- Next in the file fastman92limitAdjuster_GTASA.ini
- We are looking for the line Apply paths limit patch = 0
- We write Apply paths limit patch = 1
- Next we look for the line
- #Paths map size = 6000
- We remove the # symbol and write instead of 6000 the required path map size, for example 48000.
- Paths map size = 48000
- Save the file.
- Next, using any img editor, replace the nodesXX.dat path files in the img archive.
- Ready.
Original script: Deniska
Adapted to Fastman92 format: aleks926820
Script testing: aleks926820, Uriel Sánchez, Madhav2609
The script was edited at the request of Madhav2609 (GTA Stars&Stripes).
04/07/2024
Category:
Section:
Author:
Deniska; aleks926820
E-mail / website:
Unknown
File size:
56.36 Kb
File replaces:
Unknown
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Downloads:
86
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