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GTA 6 GTA 5 GTA San Andreas GTA 4 GTA Vice City GTA 3 Red Dead Redemption 2 Red Dead Redemption Other games Mod Development Miscellaneous
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  • GTA Miami (test) - Roads

GTA Miami (test) - Roads

  • GTA Miami (test) - Roads / GTA San Andreas
  • GTA Miami (test) - Roads / GTA San Andreas
  • GTA Miami (test) - Roads / GTA San Andreas
  • GTA Miami (test) - Roads / GTA San Andreas
  • GTA Miami (test) - Roads / GTA San Andreas
  • GTA Miami (test) - Roads / GTA San Andreas
  • GTA Miami (test) - Roads / GTA San Andreas
  • GTA Miami (test) - Roads / GTA San Andreas
  • GTA Miami (test) - Roads / GTA San Andreas
  • GTA Miami (test) - Roads / GTA San Andreas
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GTA San Andreas / New maps / New objects
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Рома Добрый
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gta.dat, miami.img, miami00.ide, miami00.ipl
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  • 1613295431_gta_miami.rar
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This add-on is not a full-fledged modification, but only represents a test of the operation of objects on the GTA SA engine. Working collisions, customized prelite and the presence of lods. The set of objects represents the road network for a small stretch of Miami Beach, Florida.

Attention!

Map objects were placed taking into account the fact that the standard GTA SA map has been cleaned up. The assembly was cleaned GTA SA Cleared Version from Keys_REC. If you put the mod on a standard untouched map, then the mod's objects will be underground at zero coordinates in the area of ​​Blueberry farm fields. It is recommended to download the previously mentioned assembly from Keys_REC, although any with a cleaned standard card should work.

Installation: drop the data and models folders into the root folder of the game with the replacement of files.

The file name and description have been translated. Show original (RU)Show translation (EN)
GTA Miami (test) - Дороги

Данное дополнение не является полноценной модификацией, а лишь представляет собой тест работы объектов на движке GTA SA. Рабочие коллизия, настроенный прелайт и наличие лодов. Набор объектов представляет собой дорожную сеть небольшого участка города Майами Бич, штат Флорида.

Внимание!

Объекты карты расставлялись с учетом того, что стандартная карта GTA SA очищена. Использовалась сборка очищенной GTA SA Cleared Version от Keys_REC. Если вы будете ставить мод на стандартную нетронутую карту, то объекты мода будут под землёй по нулевым координатам в районе фермерских полей Блуберри. Рекомендуется скачать указанную ранее сборку от Keys_REC, хотя должна подойти любая с очищенной стандартной картой.

Установка: скинуть папки data и models в корневую папку игры с заменой файлов.

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