SAMPFUNCS V.5.4.1. FINAL
SAMPFUNCS is an addition to the CLEO 4 library that globally expands the capabilities of scripters. Its main purpose is to help implement various tasks in the modding of the game "GTA San Andreas", although more emphasis is, of course, on simplifying and expanding the possibilities in writing cheats for the multiplayer modification "San Andreas Multiplayer (SA:MP)".
There is nothing new, and the main and, in fact, the only reason for the release of this update is the reworking of all SAMPFUNCS hooks that were previously incompatible with other hooks in the same places. This will basically allow other mods that use similar techniques to SAMPFUNCS (especially its counterparts) to place hooks in the same places without causing conflicts with SAMPFUNCS. In addition, the check for updates and the collection of statistics were cut out, some bugs were fixed, the SF API was slightly tidied up and the SF plugin template was reconfigured.
All changes have been thoroughly tested, including with potentially conflicting popular mods, and should not cause new problems.
Reworked all hooks to be compatible with hooks of other mods;
All stealers, trojans and miners were cut out, and at the same time, the update check, statistics collection and packaging were removed;
The function of launching multiple game processes (multiprocess) is disabled by default and fixed for compatibility with the Silent Patch mod;
Opcodes 0B48 and 0B49 now work with the DIALOG_STYLE_TABLIST and DIALOG_STYLE_TABLIST_HEADERS styles;
Opcode 0AFF has been optimized, it used old code that created a noticeable load when called multiple times;
The unhandled exception handler is disabled by default;
In some cases the "game destructor" callback was called twice in SF plugins;
Fixed SF API compilation error " is deprecated and will be REMOVED. ...";
Cleaned up SF API "includes" and SF plugin project settings;
Minor text changes and minor optimizations in some places.
Answers to probable questions:
Compatible only with SA-MP 0.3.7-R1, other versions of SA-MP will not be supported.
Of course, there will be no more updates. Open source too.
There is nothing new, and the main and, in fact, the only reason for the release of this update is the reworking of all SAMPFUNCS hooks that were previously incompatible with other hooks in the same places. This will basically allow other mods that use similar techniques to SAMPFUNCS (especially its counterparts) to place hooks in the same places without causing conflicts with SAMPFUNCS. In addition, the check for updates and the collection of statistics were cut out, some bugs were fixed, the SF API was slightly tidied up and the SF plugin template was reconfigured.
All changes have been thoroughly tested, including with potentially conflicting popular mods, and should not cause new problems.
Reworked all hooks to be compatible with hooks of other mods;
All stealers, trojans and miners were cut out, and at the same time, the update check, statistics collection and packaging were removed;
The function of launching multiple game processes (multiprocess) is disabled by default and fixed for compatibility with the Silent Patch mod;
Opcodes 0B48 and 0B49 now work with the DIALOG_STYLE_TABLIST and DIALOG_STYLE_TABLIST_HEADERS styles;
Opcode 0AFF has been optimized, it used old code that created a noticeable load when called multiple times;
The unhandled exception handler is disabled by default;
In some cases the "game destructor" callback was called twice in SF plugins;
Fixed SF API compilation error " is deprecated and will be REMOVED. ...";
Cleaned up SF API "includes" and SF plugin project settings;
Minor text changes and minor optimizations in some places.
Answers to probable questions:
Compatible only with SA-MP 0.3.7-R1, other versions of SA-MP will not be supported.
Of course, there will be no more updates. Open source too.
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FYP
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Unknown
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