The PC release of GTA San Andreas is full of various texture bugs and inconsistencies. The goal of this mod is to fix these textures and combine them into one style.
Update from 10/13/19: - Fixed the textures of most neons in Las Venturas - Fixed static shadows in many interiors - Removed extra file from gta_int
Slightly updated the mod: - Added textures from Original Mipmapped Textures - Fixed lodcunty, changeme and lawest1
Features: - Over 400 different fixes and improvements - No wrong colors or inappropriate textures - Correctly mixed road textures in all 3 cities and countryside - Fixed LODs and textures in cutscenes - Fixed black alpha channels - Textures with mipmaps and DXT5 compression
Installation:move the Map Textures Fix folder to your Modloader.