I present my RenderHook preset with the addition of a reshade. The whole essence of the modification can be understood by the screenshots - absolutely new graphics for GTA San Andreas.
All files to throw in the root folder of the GTA.
In the dxgi.ini file do not forget to specify the path to the Textures and Shaders, which are located in the reshade-shaders folder. In the same place, specify the path to render.ini. Without all this, the reshade will not work and you will not have the image "as in the screenshots."
Everyone remembers SA: RENDER? Good day. This modification will change the visual component of the game. The old-good GTA San Andreas will play with new colors. Notes: -You must read the ReadMe file in the archive! - THIS IS NOT ENB! ...
Under the samp would make, alone there is nothing to do and just ride - boring. And so beautiful - go and carry - come down. P.s. I was most surprised by the optimization - I rarely fall below 100 frames, and outside the city in general it’s under 150, it’s up to 200 in air. Not that in directo2 40-50fps, and the picture here is more pleasant - IMHO
And also, is it possible to link to these textures and models? + The range of high-quality rendering of shadows is very bad and the game does not look like in the screenshots, even with a completely correct installation. It has become more beautiful, I do not argue, but still it’s not at all
Anton Kryukov Try to go to the documents and delete the gta_sa.set file in the GTA San Andreas User Files folder, in theory it should start. There may be many reasons, the Asi loader may not be installed, or there may be a problem in direct 11 firewood and it is necessary to reinstall them.