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Download TXDFucker 0.6b build # 379 for GTA San Andreas (iOS, Android)

TXDFucker 0.6b build # 379  
TXDFucker 0.6b build # 379 for GTA San Andreas (iOS, Android)
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Rating of the file: +33
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Category: Files for GTA San Andreas (iOS, Android)
Section: ProgramsResource tools
Author*:
E-mail / website: Unknown
File size: 372.00 Kb
File replaces: Unknown
File uploaded by: Badman
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Downloads: 3765
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The description was translated automatically. Show original
TXDFucker - proostenkaya program for viewing and editing the texture cache of mobile versions of GTA 3, GTA Vice City and GTA San Andreas. The name it owes to the TXD format lost on these devices, due to the lack of which many modmakers are forced to use this format.


Key chips

The standard set of actions "Create-Open-Import-Rename-Delete" will not explain. Let's dwell on more specific actions:

- Alias ​​/ Original
The cache supports the creation of aliases of textures, i.e. Something like a shortcut. If you need to get a copy of the texture already in the archive, but with a different name - create an alias. Accordingly, the texture for which the alias was created is called the original. In the cache parameters Original and Alias ​​were called 'Affiliate' and 'Sibling', but, in my opinion, my version will be clearer to users.

- Details
Promised Rockstar Games improved textures are made by the original way for GTA: The most detailed textures (or 'detail') are in the gamemisc-cache, respectively, you can set the texture of the overlay for any of its textures with this item. In order to see the changes it is necessary to include high effects in the graphics settings of the game.

- Categories
Categories are convenient for viewing, but, most likely, this ends their function. The names of the textures in the cache are global, but the category in which this or that texture is located does not affect the game at all. However, at 4PDA several people wrote to me in a personal note about this, that I decided to make this a simple possibility.

- DFF Check
An uncomplicated feature, similar to the one from TXD Workshop and RW Analyze. For those who are not in the subject - I will explain here that you can check whether all textures from the model (DFF-file) exist in TXD.
+ By the way, instead of DFF, you can download TXD (in PC format);
+ You can see the structure of RenderWare Stream like RW Analyze;

- TXD Import
Import from TXD. Those. Just as when exporting to PNG and then importing, it's just faster.
*) For convenience, the preview of the current texture can be seen in the main window of the program;
*) When loading TXD, the textures not found in the cache are marked with darks;
*) If you click on the title of the window, you can save the current texture;
*) You can also see the structure of RenderWare Stream like RW Analyze;
*) Textures will be imported into the current category or category of the current texture;

- NIGHT
For users of NIGHT-builds, you can output the trace to the console via the Help menu, but in this case, the program will become even slower (yes, much slower).


To start, you need:

- Windows XP SP2 and higher (more precisely, you need support for GDI +);
- Microsoft Visual C ++ Redistributable Package (2008 or higher);


For 200 builds you may need:

- Microsoft Visual C ++ Redistributable Package 2012 x86;

Latest version:
- http://gta.nick7.com/programs/txdfucker/latest.html
The latest stable version:
- http://gta.nick7.com/programs/txdfucker/stable.html

Also read:

- Installing modifications to the Android version of GTA San Andreas
Screenshots
TXDFucker 0.6b build # 379 for GTA San Andreas (iOS, Android)TXDFucker 0.6b build # 379 for GTA San Andreas (iOS, Android) - screenshot #2TXDFucker 0.6b build # 379 for GTA San Andreas (iOS, Android) - screenshot #3TXDFucker 0.6b build # 379 for GTA San Andreas (iOS, Android) - screenshot #4
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TXDFucker 0.6b # 394

Added the ability to permanently edit the player.txt file. Now defaultstream and defaultformat are normally read and written You can use defaultformat for yourself: Code Defaultformat = 4 - the textures will be imported uncompressed ...

Detailed map

This mod replaces the entire map (and minimap) with a realistic 3D map. This mod was moved from the original PC Version. TXDFucker

New jeans

Replaces the standard texture of the jeans (blue jeans). Installation inside the archive. TXDFUCKER you can find in the file archive. (Need a version 0.6b 394, Not lower).

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CLEO Android

29 December 2013 GTA SA (iOS, Android)
/ CLEO Android / REL on December 27, 2013 Tested only on Android Jelly Bean 4.2 and 4.3! --- Installation --- - You have to get the phone - Only GTA3 v1.4, GTAVC v1.3, GTASA v1.0.2 and v1.0.3 are supported! - Set "cleo.apk" - Run...

Busy airport in Las Venturas (Android)

3 November 2014 GTA SA (iOS, Android)
This mod for GTA SA on Android. What's added? - Near the airport is a taxi driver who is waiting for customers. Near it there is a bum who wants that he drove him to the dump. - At the bus stop is a guy waiting for a bus. - Near the other...

[!] If you are having trouble installing the file, seefile installation instructions for GTA San Andreas or ask at the forum.

[!] If you think that this file has already been added to the archive, please let administrator know about this with links to this file and the file that you previously added.



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1
comment written on, 10 January 2014, 16:58
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FabertonWARE
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#
0
TXDFucker

Hmm ... On the topic: I tried to replace the textures in chapters. menu, how did not try does not work "alpha"
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