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  • GTA SA Mobile Material Fix

GTA SA Mobile Material Fix

  • GTA SA Mobile Material Fix / GTA San Andreas (iOS, Android)
  • GTA SA Mobile Material Fix / GTA San Andreas (iOS, Android)
GTA San Andreas (iOS, Android) / Mods / Various mods
Author:
Marcel.Whyler & Константин Гусев
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mobile.dxt.dat, mobile.etc.dat, mobile.pvr.dat
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28 June 2020
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  • 29 March 2025
    1593330179_materialfix.zip
    Virus check from Virustotal: the file is safe (view report)
    Download (8.26 MB)

Material texture fix for mobile GTA SA.

This mod corrects the grainy and pixelated textures of grass, sand, gravel, etc. (across the state), bringing them closer to the textures of the PC version of the game.

Installation is complex, so read carefully to avoid confusion later and complaining that it doesn't work, boo dislike unsubscribe.

First, disable RLE compression and mipmap generation in the TXD Tool settings (there are screenshots in the archive showing the parameters to set in the settings and when importing textures).

Now open mobile.txt through TXD Tool and add textures via uncompressed32bpp with overwrite, and in the pop-up window, uncheck the "enable camnorm" option.

Installation is almost complete) Now you just need to assign each texture its own "isdetail" number. To do this, select "properties" for each imported texture, find the line "isdetail" at the bottom, and enter your personal required number:

ISDETAIL

Texture name / isdetail number

Detail_Asphalt = 1

Detail_Bark = 5

Detail_Bark2 = 12

Detail_Concrete = 9

Detail_Darken = 14

Detail_Fabric = 8

Detail_Grass = 2

Detail_Gravel = 13

Detail_Rock = 7

Detail_Sand = 3

Detail_Stucco = 6

Detail_Water = 4

Detail_WoodHoriz = 10

Detail_WoodVert = 11

There is also a ready-made version in the archive. To install it, simply move the mobile folder to com.rockstargames.gtasa/files/texdb

Enjoy the game :)

Link to my Telegram channel: Click!

The file name and description have been translated. Show original (RU)Show translation (EN)
Фикс материалов GTA SA Mobile

Фикс текстур материалов для мобильной GTA SA.

Данный мод исправляет зернистые и пиксельные текстуры травы, песка, гравия и т.д (по всему штату), приближая их к текстурам ПК версии игры.

Установка сложная, поэтому читай внимательно, чтобы потом не было такого, что ты чего-то не поймёшь и будешь писать — не работает ыыы дизлайк отписка.

Для начала отключи RLE сжатие и генерацию мипмап в настройках TXD Tool (в архиве есть скриншоты параметров, которые нужно выставлять в настройках и при импорте текстур).

Теперь зайди в mobile.txt через TXD Tool и добавь текстуры через uncompressed32bpp с перезаписью, а во всплывающем окне убери галочку с параметра «включить camnorm».

Установка почти выполнена) Теперь остаётся лишь присвоить каждой текстуре свой номер «isdetail». Для этого выбери у каждой импортированной текстуры «свойства», найди внизу строчку «isdetail» и пропиши в неё свой личный необходимый номер:

ISDETAIL

Название текстуры / номер isdetail

Detail_Asphalt = 1

Detail_Bark = 5

Detail_Bark2 = 12

Detail_Concrete = 9

Detail_Darken = 14

Detail_Fabric = 8

Detail_Grass = 2

Detail_Gravel = 13

Detail_Rock = 7

Detail_Sand = 3

Detail_Stucco = 6

Detail_Water = 4

Detail_WoodHoriz = 10

Detail_WoodVert = 11

Также в архиве есть готовая версия. Чтобы её установить, просто перемести папку mobile в com.rockstargames.gtasa/files/texdb

Приятной игры :)

Ссылка на мой Telegram-канал: <a class="l_ks" href="https://t.me/+sw8AakMHisM1ZTgy" target="_blank" rel="nofollow">Клик!</a>

Guides for installing mods

  • Installing GTA San Andreas Mods on iOS: New Cars and Scripts on iPhone
  • How to Install Mods for GTA San Andreas on Android?
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