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  • Script Hook V .Net Enhanced 1.0.0.2-beta

Script Hook V .Net Enhanced 1.0.0.2-beta

  • Script Hook V .Net Enhanced 1.0.0.2-beta / GTA 5
GTA 5 / Programs / Script writing
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  • 19 October 2025
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Script Hook V .Net Enhanced 1.0.0.2-beta

Script Hook V .NET Enhanced is an ASI plugin, which allows running scripts written in any .NET language ingame.

It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.

Its full source code is hosted on GitHub (Changelog).

Installation

  • Install both the Microsoft .NET Framework 4.8 (or higher, so skip this on Windows 10) and the Microsoft Visual C++ Redistributable Package for Visual Studio 2019 (x64).
  • Download and install the latest Script Hook V.
  • Download Community Script Hook V .NET Enhanced and copy the ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll, ScriptHookVDotNet3.dll and ScriptHookVDotNet.ini files into your game directory.

Changelog

v1.0.0.2-beta

Issues addressed in this release:

  • Fixed a dynamically fetched offset, which would cause a System.OutOfMemoryException if Weapon.Components was called on many weapons and stored in a list, crashing the game. This was observed in Belle's Diamond Casino Heist.
  • Fixed a memory pattern, which mistakenly fetched a negative offset, causing the game to crash when accessed. This was observed in Dual Wield — Reboot.
  • Fixed the reload hotkey handler, which used to treat any keyboard press as the reloadKeyBinding after the initial press, causing SHVDNE to reload scripts with every key press and lag the game.

New features:

  • Added UseMpSelectionWheels(bool) — enables the GTA:Online selection wheels (weapon and radio wheels), without slow-motion, vignetting, or sound effect, if the parameter is true, and reverts back to the Singleplayer wheels if false.
  • Added IsUsingMpSelectionWheels — returns whether the GTA:Online selection wheels are currently being used.

More features and improvements are currently being worked on — stay tuned.

v1.0.0.1-beta

Issues addressed in this release:

  • Fixed NativeMemory.GetPtfxAddress, which used to return the wrong address and caused the game to crash.
  • Bumped the Major of the Version returned by FileVersion by 1, in order to distinguish from Legacy versions.
  • Resolved incompatibilities with Simple Trainer for GTA V (TrainerV) in coordination with sjaak327 — these should no longer occur as of its latest version: 17.5.
  • Confirmed compatibility with an unreleased version of Enable All Interiors (EAI). Simply wait for HKH191 to release it.

New features:

  • Added Game.FindPatternInScript — allows searching for a pattern within a game script.
  • Added Game.GetScriptGlobalFromAddress — returns the index of a script global from an address within a game script.

Improvements:

Replaced some hardcoded offsets and found better patterns related to patching model spawning checks, improving robustness.

More features and improvements are currently being worked on — stay tuned.

v1.0.0.0-beta

  • Initial beta release of ScriptHookVDotNet Enhanced
  • Covers the full SHVDN API, but further testing is still needed.
  • Added World.GetAllPickupObjectPlacements() — returns all Pickup Placements on the map.
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