Replace Player Vehicle Script
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6.0 (Major Upgrades) (current)replace-player-vehicle-script_1688981174_817461.zipPassword for the archive: libertycity
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5.0 (Fix Incompatibility Between ModHelper V7.2.5replace-player-vehicle-script_1688981174_654675.zipPassword for the archive: libertycity
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4.0 (Compatiblity Patch for Replace Hud and Blip Creplace-player-vehicle-script_1688981174_826575.zipPassword for the archive: libertycity
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3.0.1 (FIX ADDON VEHICLE NOT SPAWNINGreplace-player-vehicle-script_1688981174_629289.zipPassword for the archive: libertycity
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2.0 (LemonUI Update)replace-player-vehicle-script_1688981174_870802.zipPassword for the archive: libertycity
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1.2 (Mod Helper Update)replace-player-vehicle-script_1688981174_79469.zipPassword for the archive: libertycity
This mod is a simple script to replace the players personal vehicle with another vehicle, the mod even supports the use of addon vehicles as the players new vehicle
Mod supports replacing Franklin's Buffalo and Bagger, Trevor's Bodhi and Quadbike, and Michael's Tailgater
After installing this is how you replace players vehicle
- Press F7 (or whatever key OPEN_MENU_KEY is set to ReplacePlayerVehicleSettingsData.ini) a menu will pop up, you have three main options, Replace Player Car (can be set to True/False), Set Player Original Car, and Set Player Replace Car
- For the charaters vehicle you want to replace find their vehicle (example Trevor's Bodhi, Franklin's Buffalo), next open the menu and Select 'Set Player Original Car', you will get a message saying this vehicle has been set to players original car
- Again for the player you want to replace their vehicle, find/spawn the vehicle you want to be there repalcement vehicle, open the menu once your sitting in the vehicle you want to be their replacement vehicle and hit 'Set Player Replace Car'
- Next simply switch 'Replace Player Car' to true, it is highly recomended that if you using an addon vehicle if you uninstalling the addon vehicle to switch 'Replace Player Car' back to false
Changelog:
1.0 — Initial release
1.1 — Added safeguards to prevent mod crashing when failing to replace players vehicle
fixed vehicle not wanting to start
2.0 — Mod Converted over to LemonUI, no more need of NativeUI
3.0 — Fixed some addon vehicles not spawning
5.0 — Fixed a issue resulting in a script crash making the mod incompatible with my mod helper on version 7.0.0 and onwards (mainly 7.2.5)
6.0 — Vehicle now despawns upon going 100m away from, respawns if you go inrange of 100m of last known position, last known positon gets reset apon finding new characters vehicle parked in a different place
Install:
- Drop ReplacePlayerVehicle.dll and ReplacePlayerVehicle folder into scirpts, if you dont have one create a script folder named 'scripts' and NOT 'Scripts'
- Drop my HKHModHelperNew into scripts if it is not already there, make sure the version you have is 2.8.5 or above
- Install ScripthookV
- Install ScripthookVDotNET, place all 7 files that come with scirpthookvdontet into root folder (where PlayGtav.exe is)
- Download LemonUI i and put in scripts folder
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