Euphoria Ragdoll Overhaul 1.9.4
GTA V was disappointing when it came to the Euphoria effect. RDR and Max Payne 3 are good, and IV isn't far behind. The purpose of the mod: is to bring GTA V to the same level or close to what these two games represent Euphoria in real time ragdoll as well. A lot of work has been put into place to ensure the best reactions in GTA V Euphoria.
Features:
- Car push from GTA IV is back! Pedestrians no longer fall to the ground instantly
- Targets will take much longer to try to balance if they are alive after being shot;
- Targets will take over and stand where they hurt and try to balance (same as RDR), neck shots look extremely brutal when medics try to stop the bleeding with their hands;
- Shooting in the leg now plays the correct reaction from your target, trying to balance but eventually falling if it hurts enough;
- Targets can enter a state of shock when shot in the chest;
- There is a chance to fall to your knees to die and stay there for a while;
- Armed people will sometimes go into "last stance" and try to shoot you while balancing (even with two weapon hands);
- Shooting in the stomach can cause tension in the body to cope with tremendous pain;
- When the target receives a headshot, his legs twitch, his body tenses up, and he will take his hands on the wound;
- With the taser effect, the target will no longer fall or twitch, but now the targets will try to balance the shock in the muscles;
- The target will better connect the impact reaction;
- Melee now looks much better with the new reaction, especially with a knife - "grip where it hurts";
- The explosion will force the target to try to cover his head from the explosion by covering his head with his hands;
- Pushing people is now easier, their balance has been improved;
- A lot of things are not in the description, so see photos and videos.
Installation (Manual):
1. Create a folder namednaturalmotionalong the path GTAV/update/update.rpf/common/data
and put the filebehaviors.xml
2.Copy the filePhysicstasks.ymtto:
GTAV/update/update.rpf/x64/data/tune
3.Copy the filePedBounds.xmlto:
GTAV/update/update.rpf/common/data
If the modification still doesn't work for you, installPhysicstasks.ymtin x64a.rpf/data/tune andBehaviors.xmlin common.rpf/data/naturalmotion/ so that the game will be able to find these files.
Delete:
- Delete the file from the foldertune.
- Delete the folder"naturalmotion".
- RemovePedBounds.xmlfrom the installation folder.
Features:
- Car push from GTA IV is back! Pedestrians no longer fall to the ground instantly
- Targets will take much longer to try to balance if they are alive after being shot;
- Targets will take over and stand where they hurt and try to balance (same as RDR), neck shots look extremely brutal when medics try to stop the bleeding with their hands;
- Shooting in the leg now plays the correct reaction from your target, trying to balance but eventually falling if it hurts enough;
- Targets can enter a state of shock when shot in the chest;
- There is a chance to fall to your knees to die and stay there for a while;
- Armed people will sometimes go into "last stance" and try to shoot you while balancing (even with two weapon hands);
- Shooting in the stomach can cause tension in the body to cope with tremendous pain;
- When the target receives a headshot, his legs twitch, his body tenses up, and he will take his hands on the wound;
- With the taser effect, the target will no longer fall or twitch, but now the targets will try to balance the shock in the muscles;
- The target will better connect the impact reaction;
- Melee now looks much better with the new reaction, especially with a knife - "grip where it hurts";
- The explosion will force the target to try to cover his head from the explosion by covering his head with his hands;
- Pushing people is now easier, their balance has been improved;
- A lot of things are not in the description, so see photos and videos.
Changes in 1.9.4:
- Euphoria stiffness is set to the absolute minimum;
- Improved hits with a car on targets;
- If the target is roughly hit, then physics will start;
- If targets lock on to your vehicle, they won't be some intrusive trash, so it's enabled for everyone;
- Slightly slowed down the fall from the hill.
- Euphoria stiffness is set to the absolute minimum;
- Improved hits with a car on targets;
- If the target is roughly hit, then physics will start;
- If targets lock on to your vehicle, they won't be some intrusive trash, so it's enabled for everyone;
- Slightly slowed down the fall from the hill.
Installation (Manual):
1. Create a folder namednaturalmotionalong the path GTAV/update/update.rpf/common/data
and put the filebehaviors.xml
2.Copy the filePhysicstasks.ymtto:
GTAV/update/update.rpf/x64/data/tune
3.Copy the filePedBounds.xmlto:
GTAV/update/update.rpf/common/data
If the modification still doesn't work for you, installPhysicstasks.ymtin x64a.rpf/data/tune andBehaviors.xmlin common.rpf/data/naturalmotion/ so that the game will be able to find these files.
Delete:
- Delete the file from the foldertune.
- Delete the folder"naturalmotion".
- RemovePedBounds.xmlfrom the installation folder.
Category:
Section:
Author:
MiGGousT
E-mail / website:
File size:
253.70 Kb
File replaces:
Unknown
Uploaded:
Downloads:
7734
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