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  • Correct textures of protagonists for IV and EFLC

Correct textures of protagonists for IV and EFLC

  • Correct textures of protagonists for IV and EFLC / GTA 4
  • Correct textures of protagonists for IV and EFLC / GTA 4
  • Correct textures of protagonists for IV and EFLC / GTA 4
  • Correct textures of protagonists for IV and EFLC / GTA 4
  • Correct textures of protagonists for IV and EFLC / GTA 4
  • Correct textures of protagonists for IV and EFLC / GTA 4
  • Correct textures of protagonists for IV and EFLC / GTA 4
  • Correct textures of protagonists for IV and EFLC / GTA 4
  • Correct textures of protagonists for IV and EFLC / GTA 4
  • Correct textures of protagonists for IV and EFLC / GTA 4
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GTA 4 / Skins / Character changing
Author:
Rockstar, FoxySkill
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2 December 2021
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Correct textures of protagonists for IV and EFLC

I made this little mod a few months earlier. It lay with me for a long time, then I decided to post it. This fix transfers Nico's textures from IV to EFLC, Luis' model from TLAD to IV and Johnny's textures from TLAD to TBoGT.

There is a nuance: this is a simple transfer of textures, as I did it for myself, and there are already mods that transfer the models of Johnny and Luis from EFLC to IV.

Differences:

1) Nico in EFLC wears less detailed clothes, and his skin is darker, his eyes are green and his hair is darker.

With this fix, his textures will be completely from IV;

2) Johnny in TBoGT has low quality textures. With this fix, his textures will be completely from TLAD;

3) Luis's shoulders in IV have a bad texture, which is why his model was taken from TLAD, where the shoulder textures are normal.

This mod shows how you can do with fixes only with the help of editors like Paint or Photoshop.

Installation:

Fixes for cutscenes:

1) Models from \"IV and EFLC protagonists correct\/cs\/TBoGT\" transfer to EFLC\/TBoGT\/pc\/anim\/cutsprops.img, using OpenIV or SparkIV;

2) Models from \"IV and EFLC protagonists correct\/cs\/TLAD\" transfer to EFLC\/TLAD\/pc\/anim\/cutsprops.img, using OpenIV or SparkIV.

Fixes for gameplay:

1) The model from \"IV and EFLC protagonists correct\/ig\/IV\" is transferred to GTA IV\/pc\/models\/cdimages\/componentpeds.img, using OpenIV or SparkIV;

2) Models from \"IV and EFLC protagonists correct\/ig\/TBoGT\" are transferred to EFLC\/TBoGT\/models\/cdimages\/componentpeds.img, using OpenIV or SparkIV;

3) Models from \"IV and EFLC protagonists correct\/ig\/TLAD\" are transferred to EFLC\/TLAD\/models\/cdimages\/componentpeds.img, using OpenIV or SparkIV.

The file name and description have been translated. Show original (RU)Show translation (EN)
Правильные текстуры протагонистов для IV и EFLC

Правильные текстуры протагонистов для IV и EFLC

Этот маленький мод я сделал несколькими месяцами ранее. Он долго лежал у меня, затем я решил выложить его. Данный фикс переносит текстуры Нико из IV в EFLC, модель Луиса из TLAD в IV и текстуры Джонни из TLAD в TBoGT.

Есть нюанс: это простой перенос текстур, так как делал для себя, а моды переносящие модели Джонни и Луиса из EFLC в IV уже есть.

Отличия:

1) Нико в EFLC носит менее детализированную одежду, а также его кожа темнее, глаза зеленого цвета и волосы темнее.

С этим фиксом его текстуры будут полностью из IV;

2) Джонни в TBoGT имеет текстуры низкого качества. С этим фиксом его текстуры будут полностью из TLAD;

3) Плечи Луиса в IV имеют плохую текстуру, из-за чего его модель была взята из TLAD, где текстуры плечи нормальные.

Данный мод показывает, как можно обойтись с фиксами только при помощи редакторов как Paint или Photoshop.

Установка:

Фиксы для кат-сцен:

1) Модели из \"IV and EFLC protagonists correct/cs/TBoGT\" переносим в EFLC/TBoGT/pc/anim/cutsprops.img, используя OpenIV или SparkIV;

2) Модели из \"IV and EFLC protagonists correct/cs/TLAD\" переносим в EFLC/TLAD/pc/anim/cutsprops.img, используя OpenIV или SparkIV.

Фиксы для геймплея:

1) Модель из \"IV and EFLC protagonists correct/ig/IV\" переносим в GTA IV/pc/models/cdimages/componentpeds.img, используя OpenIV или SparkIV;

2) Модели из \"IV and EFLC protagonists correct/ig/TBoGT\" переносим в EFLC/TBoGT/models/cdimages/componentpeds.img, используя OpenIV или SparkIV;

3) Модели из \"IV and EFLC protagonists correct/ig/TLAD\" переносим в EFLC/TLAD/models/cdimages/componentpeds.img, используя OpenIV или SparkIV.

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