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  • Niko with All Clothing and Accessories (EFLC)

Niko with All Clothing and Accessories (EFLC)

  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
  • Niko with All Clothing and Accessories (EFLC) / GTA 4
+3
GTA 4 / Skins / Character changing
Author:
Rockstar North, Mr.Gamer :)
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Uploaded:
JustDoggy02 Subscribe You are subscribed
Size:
33.16 Mb
Files inside:
Files with known extensions that were found in the archive.
ig_niko.wdd, ig_niko.wft, ig_niko.wtd
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Uploaded:
17 April 2021
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517
Total downloads: 517
Unique downloads: 209
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  • 1620925391_nikoallclothesfoeflc.rar
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Niko with All Clothing (EFLC)

Description:

This is an upgrade of Niko's model from EFLC, adding all his clothing and accessories.

All clothing and its textures are converted from GTA IV. I aimed to ensure everything is of high quality. Additionally, the pack includes Niko's head and hair textures from IV and EFLC, as they have differences.

Cons:

1) Glasses, headgear, and motorcycle helmets are not included in this pack, as they are nearly impossible to transfer to NPC characters, except for the main character;

2) In GTA IV and TLAD, this Niko model works perfectly, but in TBoGT there is a bug - this Niko model is always wearing a mask. I fixed this, and as a result, the archive contains models specifically for GTA IV and its DLC;

3) For some reason, jackets of Albanians and Claude are unavailable, I tried to fix this, but strangely, the jacket model renders perfectly in editors, yet in-game the jackets are unavailable, so I just don't know how to resolve this.

Installation:

1. For IV and TLAD:

1) In GTA IV, there is no Niko-NPC model, so rename ig_niko from the folder "For IV & TLAD" to any other NPC, for example, ig_luca, then place it in GTAIV/pc/models/cdimages/componentpeds.img using OpenIV;

2) TLAD - In GTAEFLC/TLAD/pc/models/cdimages/componentpeds.img, using OpenIV place ig_niko.wdd,wft,wtd.

2. For TBoGT:

From the folder "For TBoGT", in GTAEFLC/TBoGT/pc/models/cdimages/componentpeds.img, using OpenIV place ig_niko.wdd,wft,wtd.

The file name and description have been translated. Show original (RU)Show translation (EN)
Нико со всей одеждой и аксессуарами (EFLC)

Нико со всей одеждой (EFLC)

Описание:

Это доработка модели Нико из EFLC, которая добавляет для него всю его одежду и аксессуары.

Вся одежда и её текстуры сконвертированы из GTA IV. Я постарался сделать так, чтобы всё было качественно. Плюс к этому, в сборке лежат текстуры головы и волос Нико из IV и EFLC, так как они имеют отличия.

Минусы:

1)Очков, головных уборов и шлемов для байков нет в данном паке, так как их почти невозможно перенести на NPC-персонажа, кроме как на главного героя;

2)В GTA IV и TLAD, эта модель Нико работает отлично, но в TBoGT есть баг - данная модель Нико всегда в маске. Я исправил это, и в итоге в архиве есть модели специально для GTA IV и её DLC;

3)Почему-то недоступны куртки албанцев и Клода, я пытался это исправить, но как ни странно, модель куртки идеально прорисовывается в редакторах, в игре при этом куртки недоступны, так что я просто не знаю, как это исправить.

Установка:

1.Для IV и TLAD:

1)В GTA IV нет модели Нико-NPC, так что ig_niko из папки \"For IV & TLAD\" переименовываем в другого любого NPC, например, ig_luca, затем кидаем в GTAIV/pc/models/cdimages/componentpeds.img, с помощью OpenIV;

2)TLAD - В GTAEFLC/TLAD/pc/models/cdimages/componentpeds.img, через OpenIV кидаем ig_niko.wdd,wft,wtd.

2.Для TBoGT:

Из папки \"For TBoGT\", в GTAEFLC/TBoGT/pc/models/cdimages/componentpeds.img, через OpenIV кидаем ig_niko.wdd,wft,wtd.

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