







FusionFix
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17 July 2025
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17 July 2025v3.5.1fusionfix-v3-5-1_1752770185_941468.zip
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14 December 2023v2.2fusionfix_1702510872_159258.zip
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8 November 2019v1.101573213554_gtaiv.zipPassword for the archive: libertycity
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12 September 2019v1.71568297689_gtaiv.zipPassword for the archive: libertycity
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14 December 20231573213488_gtaiv.zipPassword for the archive: libertycity
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github.comDownload
FusionFix is a collaboration between members of the modding community that aims to make the PC ports of GTA IV and EFLC a little less broken.
It's common knowledge that the PC ports of Grand Theft Auto IV and Episodes From Liberty City aren't exactly the most polished ports out there. It's a real shame, because these games are nothing short of fantastic, and they deserve some love.
Current changelog:
- Added volumetric fog
- Added radial depth of field
- Added smoother light volumes
- Added tone mapping
- Fixed night shadow bias and restored console softness
- Fixed water reflection offset
- Fixed water artifacts visible from high altitudes
- Adjusted corona view distance in paraboloid reflections
- Improved "PC+" tree lighting
- Improved sun shafts mask
- Improved console gamma curve
- Restored visualsettings rain.defaultlight functionality
- Restored console rain density
- Reduced procobj pop-in at higher settings
- Added a PC style tree lod atlas
- Added a timed events toggle
- Fixed a crash in the TLAD benchmark sequence
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