Sticky Bomb
23 November 2018

653
3.40 Mb
10
Do you know what’s great about GTA V? It has a completely new game engine, RAGE, which is much more modern and functional than RenderWare. Naturally, ...
Ford Mustang GT Fastback 390 1968
31 May 2018

1.5K
6.55 Mb
3
Model features: - High-quality model conversion from Test Drive Unlimited 2 - 2 extras - Vehicle scale is 110% of the original model - Supports two ...
2015 Batmobile Arkham Knight
4 April 2018
4.6K
29.91 Mb
9
2015 Batmobile from the game "Batman: Arkham Knight" Model features: - High-quality model. - Materials are finely tuned. - No damage model presen...
Mafia: The City Of Vices
16 March 2018

751
99.53 Mb
8
You know, this world is not governed by laws written on paper. It is governed by people. Some according to the law, others - not. Each person determ...
[lua] FPS - frame rate limit modification
25 March 2017

8.5K
1011 byte
11
A script that alters the frame rate limit (FPS) value. As is known, the initial limit is set to 30 frames per second, but the game runs at about 24. ...
Explosive Bullets
27 February 2017

1.4K
854.87 Kb
15
This script adds explosive rounds for the sniper rifle to the game. To acquire them, you need to equip the sniper rifle and press the "M" key (Engl...
Full Russian Localization for Grand Theft Auto III
28 October 2016

5.4K
155.54 Mb
11
Introducing the complete Russian localization for Grand Theft Auto III. The game features voiceovers by two actors using voice modulation. There is v...
Movie Opcode
23 October 2016

362
143.76 Kb
9
Now during gameplay, you can play video clips in mpg format! To play a video clip, you need to use the opcode 0F16 . Opcode format: 0F16=1,create_v...
GTA Invasion v3.0
18 August 2016

1.7K
14.15 Mb
16
Due to a mysterious experiment, the state of San Andreas has merged with another world. The atmosphere has turned dark, the sky is an odd gray color,...
Madness in San Andreas. v1.0
27 December 2015

2.4K
35.30 Kb
22
Since the previous version of the mod was a Beta version, I decided to make a full one. I took into account all the old errors, and now you don't even...