fixed ranger
5 March 2016

1.2K
510.87 Kb
10
When developing San Andreas, the developers forgot to put a "night" texture on the Ranger's right headlight due to inattention. This mod fixes this un...
Great Killer Zombie: RPD (test Alpfa)
12 January 2016

476
501.93 Mb
8
A small mod that replaces the standard map with the Raccoon City police station, the mod is at the Alpha stage, so not everything can work as it shou...
Lights Sun Project
31 December 2015

8.2K
17.67 Mb
11
Good day gentlemen. So let's look at the modification. This modification adds a completely new sun with high-quality and beautiful effects and highlig...
Game object Editor v2.0
30 October 2015

1.3K
18.81 Kb
11
This script adds a game object editor to GTA SA, with which you can spawn any objects in the game. The editor has free camera movement to fly around t...
Adaptation of SA ENB 0.076/0.158 for Vice City
4 July 2015

6K
100.49 Kb
7
Files due to which any ENB from San Andreas, up to 0.158 will work correctly on your Vice City! The latest Master Effect and many other goodies will n...
Worthy start
11 May 2015

7K
53.38 Kb
12
What has been achieved? 1. All graffiti painted over. 2. Completed all stadium events (including San Fierro and Las Venturas). 3. Completed all bike r...
R.C. Cars
11 March 2015
467
7.02 Mb
12
Replaces rcbandit with 6 RC Bigfoots. Hulls are extra parts, which allows them to spawn one after the other.
Auto mechanic job 1.0
12 February 2015

1.6K
2.48 Mb
4
A serious bug was found in the script, it has already been fixed and the archive has been re-uploaded. Therefore, those who downloaded this file bef...
Security system at area 51
27 January 2015

1.7K
9.46 Mb
19
The mod adds a different security and alarm system, namely two parallel alarm systems, which inform about the intruder, the siren eventually cuts in ...
Camera viewfinder from Mobile version
26 January 2015

1K
38.14 Kb
14
I really love the improved standard interface textures, and when I played the mobile version of the game, I saw a camera viewfinder there: it was adap...