Map Editor 2.2
Changelog 2.2:
● Improved checking of objects;
● Improved stability of the program and fixed crashes when loading a large number of items;
● Fixed a bug where pads and vehicles were not searched;
● Spawn peds in front of you in preview mode;
● Added support for Menyoo formats: .xml and .SP00N.
Changelog 1.9.1:
● Added Russian translation of the mod.
Map Editor 1.9.1 is available in 12 languages. You can help translate the mod by editing the MapEditor_Translation.xml file.
Saving and loading the map
You can load and save your maps as XML files or as object .ini files. When you select load or save from the main menu, you will be prompted to enter a file name. Note that when you load the map, they stack, so use the new map to clear any objects.
You can automatically load maps by creating a directory in your scripts folder named "AutoloadMaps". Any file ending in .xml or .ini extension will be loaded on gamestart.
● F7 or R3 + LB - Open the main menu;
● WASD or Left Stick - Camera and object control;
● Q/E or LB/RB - When an object is selected, moves it up/down;
● F or Controller Y - Open object menu;
● P or Controller Pause - Open the menu of peds;
● V or Controller Back - Open the transport menu;
● Arrow Up or DPAD Up - Spawn button;
● Shift or Controller A - Speeds up navigation;
● Alt or DPAD Down - Slows down navigation;
● Mouse Left Click or RT - Select an object while viewing;
● Mouse Right Click or LT - Move the object while viewing;
● C or R3 - Copy object;
● Del or Controller X - Delete an object while viewing.
Required:
● Script Hook V;
● ScriptHookV.NET;
● NativeUI;
● Visual C++ Redistributable for Visual Studio 2015 x64.
Setting:
All files from the downloaded archive, place here: (your folder with gta5.exe)/scripts.
● Improved checking of objects;
● Improved stability of the program and fixed crashes when loading a large number of items;
● Fixed a bug where pads and vehicles were not searched;
● Spawn peds in front of you in preview mode;
● Added support for Menyoo formats: .xml and .SP00N.
Changelog 1.9.1:
● Added Russian translation of the mod.
Map Editor 1.9.1 is available in 12 languages. You can help translate the mod by editing the MapEditor_Translation.xml file.
Saving and loading the map
You can load and save your maps as XML files or as object .ini files. When you select load or save from the main menu, you will be prompted to enter a file name. Note that when you load the map, they stack, so use the new map to clear any objects.
You can automatically load maps by creating a directory in your scripts folder named "AutoloadMaps". Any file ending in .xml or .ini extension will be loaded on gamestart.
● F7 or R3 + LB - Open the main menu;
● WASD or Left Stick - Camera and object control;
● Q/E or LB/RB - When an object is selected, moves it up/down;
● F or Controller Y - Open object menu;
● P or Controller Pause - Open the menu of peds;
● V or Controller Back - Open the transport menu;
● Arrow Up or DPAD Up - Spawn button;
● Shift or Controller A - Speeds up navigation;
● Alt or DPAD Down - Slows down navigation;
● Mouse Left Click or RT - Select an object while viewing;
● Mouse Right Click or LT - Move the object while viewing;
● C or R3 - Copy object;
● Del or Controller X - Delete an object while viewing.
Required:
● Script Hook V;
● ScriptHookV.NET;
● NativeUI;
● Visual C++ Redistributable for Visual Studio 2015 x64.
Setting:
All files from the downloaded archive, place here: (your folder with gta5.exe)/scripts.
Category:
Section:
Author:
Guadmaz
E-mail / website:
Unknown
File size:
504.64 Kb
File replaces:
Unknown
Uploaded:
Downloads:
1472
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