DYOM Editor Tool
A program thanks to which you can edit and create missions for DYOM without entering the game.
The app is mostly finished but is still in testing phase. Please make a backup copy of the files before editing the missions you need.
There is no documentation yet, so study on your own.
I've added tooltips in many places (hold cursor over items) and context menus (right click). Read the changelog for more information.
Hotkeys:
- Ctrl+S: Quick save current mission
- Ctrl+R: Reload current mission from file. All unsaved changes will be lost.
These two options are useful when working with the game and the editor at the same time.
For suggestions or bug reports, please use forum topic
.NET Framework 4.7.2 or laterand VS 2015 C++ Redistributable
This app uses and includes Nathanel Jones' Imazen WebP library.
Changelog:
Show SpoilerHide Spoiler
Updates in 0.6:
- First release
- Now the application has two versions: 64 and 32 bit
- Fixed direction saving in Init panel
- Added time control to Init panel
- Fixed target text saving for Auto Targets
- Fixed some typos
- Changed name of Torus checkpoint shape to Ring
- Fixed saving of Despawn property for objects and pickups
- Fixed length limits for mission title and author name
- New sound catalog editing control
- Performance update for text preview control
- Decreased priority of loading thread for map zones
- Improved tooltip content
- "Show on map" button now automatically changes map level
- Fixed timeline event list context menu
- Removed division into versions for 32 and 64 operating systems
- Updated behavior of numeric input fields. Added support for keyboard keys (ENTER/Esc, Up/Down, Page up/down, home/end, SHIFT and CTRL)
- Added missing Planning Department interior map
- Fixed a bug when deleting multiple targets at the same time.
- Added check to see if required .NET Framework and VS Redistributable packages are installed.
- Added model name to actor/player skin selection lists
- Fixed update of map markers when adding new objects via the context menu.
- Updated interface theme.
- The application can now be configured on Windows to open *.dat files.
- Map and marker performance improvements
- Changed (de)spawn indexes are displayed to represent the target on which the action occurs (previously (de)spawn AFTER).
- Implemented automatic updating of (de)spawn values when the list of targets changes.
- Added keyboard shortcuts for managing targets. See target list context menu.
- Implemented dragging objects to the map, cloning (shift+drag), context menus (shift+right click). Double click to open entity editor
- Added arrows for markers on the map. Direction can be changed by dragging
- Expanded map boundaries to allow objects to be placed outside of land.
- The "Zoom to contents" button on the map now automatically changes the interior view if possible.
- Added dialog for searching for locations, actor skins, vehicles, objects
- Added special effects to the list of objects
- Fixed PedsBehaviour target
- Fixed context menu for Grove Street.
- Fixed segment length information in route tooltips.
- Improved automatic resizing of columns in lists.
- Fixed animation id saving in Player Animation Objective.
- Fixed text preview font size in Pickup Objective dialog.
- Fixed updating images of internal maps.
- Blocked the export of more objects than supported by the file format!
- Fixed fine tuning of displacement trigger radius
- Fixed form disconnection when editing waypoint data
- Added missing target text edit control to countdown target. Fixed duration handling in countdown target.
- Fixed inaccurate diameter and direction of control point.
- Added Explosion Effects to the Object List.
- Fixed a crash when reopening the search dialog.
- Fixed a program crash when using the "Disarm" or "Start Timer" target.
- Changed the range limit for entering the weather ID to allow custom weather settings that go beyond the location.
- Changed the spawn position for the Johnson House so that the player does not exit the building automatically.
Category:
Section:
Author:
MiranDMC
E-mail / website:
File size:
10.06 Mb
File replaces:
Unknown
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Downloads:
496
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416 unique
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