As a result of experiments conducted by the Umbrella corporation, Raccoon City was exposed to an infectious virus that devastated the population and contributed to the emergence of zombies and mutants . After attempting to evacuate survivors wi...
This mod replaces TEC9 with MP5K from the GTA Vice City beta. There is an HD icon. Own settings. Installation: Add files tec9.txd and tec9.dff with replacement to GTA Vice City/models/gta3.img Add the weapon.dat file with replacement to GTA Vice...
Features: - There is damage. - Own collision and LOD. - Fully functional headlights. - High-quality model. - High-quality damage. - Fits the atmosphere of the game. - US numbers. Requires DMagic1 Wheel Mod v3.0 ////Installation//// Files fbiranch...
Model features: - The windshield is damaged, broken. - Own collision. - Fully functional front and rear lights. - Optimized model (for weak PCs). - 2D Russian numbers + extra in the form of Ukrainian ones. - Own wheels. - Factory colors. Requires ...
Attention, the mod is only for medium and powerful PCs! Features: - Has 2 extras. - High-quality model and textures. - Has no damage. - All parts fly off. - Works great with ENB. - Own collision. - Model of the correct size. - Own wheels. Requires ...
Is a prototype of the original game machine Regina. Has extras, Florida numbers and factory colors. This mod requires DMagic1 Wheel Mod 3.0 Installation: Files regina.txd and regina.dff add with replacement to GTA Vice City/models/gta3.img (using ...
Global modification for GTA Vice City that changes the game beyond recognition. Everywhere there are corpses, blood, chaos, destruction. The military and SWAT are trying to win back the city from zombies. Your goal is to take a bat in your hands and...
This mod turns the residents of the city Liberty City into bloodthirsty zombies . You have to survive in this horror. Activation/Deactivation of the mod: Enter the cheat code — " ZINCITY " In missions, the mod does not work, it will be disabl...
Here comes the new GTA Long Night. Here I tried to do everything I could. Of course, I didn’t do everything I promised. I couldn’t fix main.scm, and unfortunately bugs, which were in the original, remained. The whole problem was in one mission (cold...