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Vadim Panenko / Uploaded files / Skins for GTA San Andreas
GTA San Andreas1154
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GTA 436
GTA 344
Grouping "Wind" from S.T.A.L.K.E.R.
Author:
Vadim Panenko
File uploaded by:
Uploaded:
18 November 2016
File size:
17.91 Mb
Downloads:
37
Comments:
0
Wind - a grouping from the Dead City modification. The purpose of the group is to protect Limansk from the Monoliths, O-Soznanists and bandits. They consider them "garbage". Base - Limansk, unfinished building. Two teams led by Porcupine guard the ...
Cannibal dwarf (Carlito) from S.T.A.L.K.E.R.
Author:
Vadim Panenko, KOT33
File uploaded by:
Uploaded:
18 November 2016
File size:
2.57 Mb
Downloads:
93
Comments:
5
Cannibal dwarf - a hybrid mutant from the Lost Alpha modification. This mutant is a hybrid of a yellow dwarf (the prototype of the Burer) and a mutant from the design documents - a pseudo-human. The cannibal dwarf is found only in the Lost Alpha mo...
Burer from S.T.A.L.K.E.R.
Author:
Vadim Panenko, KOT33
File uploaded by:
Uploaded:
14 November 2016
File size:
33.66 Mb
Downloads:
140
Comments:
3
Burer (apparently, from the English bury - “to bury”) is a mutant cut out of PM and CHN, restored in S.T.A.L.K.E.R .: Call of Pripyat. Byurer is the result of genetic experiments conducted by special services on criminals under the program for the de...
Dwarf from S.T.A.L.K.E.R.
Author:
Vadim Panenko, KOT33
File uploaded by:
Uploaded:
13 November 2016
File size:
8.53 Mb
Downloads:
158
Comments:
0
Dwarf - cut mutant, found in some modifications. An ugly mutant that was developed before the burer and was cut out even before him. Unlike the burer, it was not restored in the third part, but is found in build 1465. It is still not clear who is the...
Pseudo giant from S.T.A.L.K.E.R.
Author:
Vadim Panenko, KOT33
File uploaded by:
Uploaded:
13 November 2016
File size:
20.84 Mb
Downloads:
205
Comments:
3
The pseudo-giant is a mutant found throughout the series. One of the strongest mutants Zones. A huge drop-shaped monster up to 2 meters tall. For movement and attack, he uses the so-called "hand-legs", always attacks in the forehead. Pretty durable...
Build Controller from S.T.A.L.K.E.R.
Author:
Vadim Panenko, KOT33
File uploaded by:
Uploaded:
13 November 2016
File size:
16.06 Mb
Downloads:
68
Comments:
0
Many people know that the builds of S.T.A.L.K.E.R.-a had a completely different controller, which was very different from what was in the original game, so we converted this build controller to GTA SA. The controller is made qualitatively, no bugs we...
O-Consciousness Special Forces from S.T.A.L.K.E.R.
Author:
Vadim Panenko, Karol Miklas, Jagyar
File uploaded by:
Uploaded:
8 November 2016
File size:
18.41 Mb
Downloads:
186
Comments:
4
Special forces of the O-consciousness group - an elite special unit of assistants O-consciousness , found in the Kill Zone 2 and Dead City mods. They are armed with gauss plasma guns (in the "Dead City" mod they are armed with a green gauss cannon, ...
Kids in KR style
Author:
Vadim Panenko, KOT33
File uploaded by:
Uploaded:
6 November 2016
File size:
7.58 Mb
Downloads:
2606
Comments:
13
A small collection of children in the style of Criminal Russia. Initially, KOT33's mod maker converted 4 children (the ones on the main screenshot) for the project from CRime Team , but a little later we decided to abandon them, and in order not t...
Phantoms (mercenaries) from S.T.A.L.K.E.R.
Author:
Vadim Panenko
File uploaded by:
Uploaded:
6 November 2016
File size:
5.40 Mb
Downloads:
79
Comments:
2
Phantoms are mercenaries found in the Secret Paths 2 modification. Mercenaries dressed in strange exoskeletons (similar to the exoskeletons worn by paratroopers arriving by helicopter in Narodnaya Solyanka) and armed with SHAFs. Each fighter is calle...
A collection of skins in overalls of mercenaries from S.T.A.L.K.E.R.
Author:
Vadim Panenko, KOT33
File uploaded by:
Uploaded:
6 November 2016
File size:
74.88 Mb
Downloads:
153
Comments:
3
A collection of skins in overalls of mercenaries from S.T.A.L.K.E.R. The collection contains 25 skins, they are made with high quality, no bugs were noticed. Textures for skins were taken not only from the original game, but also from mods and multip...