The mod adds military personnel with 5 wanted stars. What's new in version 1.1: The boat was changed, the regular police boat was returned; A version has been added that combines this mod with Yard1's improved wanted level and spawn system. ...
This mod allows you to leave your car running (not turn off) by pressing the "F" key once before exiting, or turn it off (mute) by holding the "F" key ... just like in GTA IV! ...
This mod adds ambulance mini-missions from previous Grand Theft Auto to GTA V. First you must get into the ambulance, then press "2" - the mission will begin. ...
The first fuel mod for GTA V! This is another step towards realism. Features: • Fuel level is displayed next to the minimap • Engine stops if you run out of fuel • To replenish fuel, stop the car near the gas station and press the horn • You can al...
This mod increases traffic (x2) and pedestrians (x2 or x3, depending on the file). The city seems to come alive The archive provides two versions: 1. - x2 traffic and x2 pedestrians. 2. - x2 traffic and x3 pedestrians (The author recommends this opt...
The mod adds more detailed and realistic damage to GTA V (similar to GTA IV) Now you can turn the car into a pile of metal. Installation: - Open OpenIV 2.6 , select update.rpf > common > data, - Select edit mode, drag/replace replace handling.meta ...
Graphic mod that makes GTA V graphics even more beautiful and realistic. *** UPDATE 1.7 *** - "Realistic" tincture now has slightly less brightness and sharpness. - The "Original" setting is now called "Cinematic". - Added a new setting called "Real...
Finally, after many hours of work, the author (Exodus) presented us with the latest version of "Project Reality". This is a project where my intention was to improve the game's immersion by adding more realistic colors, lighting, shadows, and simpl...
This modification will increase the amount of blood when shooting. How to install: 1. Extract the decals.dat file from the archive. 2. Launch OpenIV 2.6 and follow GTA V / update / update.rpf / common / effects 4. Right click on the decals.dat file...