TranceMusicFan, I fiddled with the bitrate for a very long time, the problem is that the game engine does not want to support adequately new sounds, I have to go on crutches or trim, moreover, in ug2, the sounds of accidents are much worse, and they don’t rush to my ears. The craziest sounds can only be heard in BeamNG.drive, which my microwave cannot pull.
P.S. Yes, and initially he made sounds for himself as a loved one, he just decided to later share it with everyone.
TheInsaneKiller, I can agree that the description is too clickbait because it was written counting in haste.
Quote: TheInsaneKiller
What in NFS, what is there, these sounds are, to put it mildly, "not very". There is no "as if the car really had an accident."
Well, here, in some ways, I agree, I just wildly like the sounds of accidents from Underground 1, because I recorded them, and they sound much better on my IMHO than the original sounds.
The main thing that interests me is which transport system? If he consumes fuel, how much? Will it piss off while driving, or is it a “flooded and forgotten” formality?
It looks interesting. If there is still the opportunity to go into the private world with a certain number of players, then you can practically do RP worlds with mapping. And this is not at all what I remember on the old SALW.
Wow, this is a completely different experience from playing missions with Katalina, where you must ride an ATV. Definitely a plus.! {:: }! The model is made with soul and diligence, but I personally don’t like flat headlights. If you make them with depth and glazed (oh my god, I think I already have a glass fetish) there will be a gun-race.
And such a question, is it possible to insert English voice acting in the version with Russian subtitles? In order not to spoil the atmosphere of the game with Russian dubbing.
stalsharik, oddly enough, but even with the original TCD model is displayed without textures. This is probably the problem of the game, not the mod itself, because absolutely all models do not work for me like that.
No, I’d better wait for the full modification to come out, with voice acting and everything. Because judging by the work done and the completed storyline, we have here unfinished construction like Zombie Andreas.
I would not say that these are HD textures. Rather more detailed, I advise you to throw in your assembly if you are tired of the standard textures, which are rare shit, you can put these.
If she comes out on Epic Game, then I will hang myself. Rockstar has a sufficient amount of income from online (well, now it’s already smaller, it’s clear red), so they also sold the game to the epic. Seriously, this cancerous tumor spoils everyone’s life.
In general, the problem with mod downloads appeared after the introduction of the money system for the upgrade. Therefore, the file archive is clogged with all sorts of slag and garbage, which is either a simple retexture, a curved skin, a curved envelope, etc. I believe that for author's mods you need to bet for example $ 6 instead of $ 2, and this should be determined not only by the mention of the author in the authors (oops, tautology), but also systemically (like there is a title “Modmaker”, it should be determined by it like that). And then it turns out that for example someone rivets the author’s mod, fucks him for a long time, and I, the left dodik, will go agree with some authors and fill 100500 of their mods, and in the first week I will collect a cash desk of $ 100, while the author posted my mod, and got $ 2.
Don’t tell my brother. And he would still believe it, although there is some truth in every joke ... * He leaves to look for a stool, soap and ropes. *
I can’t vote for what I’ve never played. And I don’t want to give a vote to ZA, because I might like Fog of the Dead. So the battle is extremely meaningless.
Joel_Alkosso, Rockstars do not approve of the re-voicing of games, due to the fact that at some points in the dialogs, jokes, winged sayings, puns, etc., that normally sounds in English, are lost.
Saw. And both options, and his new animations, which he sold for 500 wooden ones. The old had some shortcomings, because of which they were uncomfortable in the sump. And new animations in some moments look strange. Especially the sprint of the peds, this is tryndets.
Friend, do not confuse SA style and Low Poly, rockstar themselves were mistaken for making cars “square boxes”, such authors as Crack yo Neck (for example) make cars more rounded and they look good too.
Your mod just fits the Low Poly style, because usually the car is superficially adapted for the RW engine, leaving many parts old.
I think they should just be silent about the development of GTA 6, let them take a little cocktails on the beach, thinking over ideas. I think that in a year, everything can be a little balanced, and you can try your luck.
If I'm not mistaken it's not a subcompact, but an electric car (uh, some kind of anger and teeth creak when I hear that word).
The model itself is even seen from the screenshots - it's not a style, it's a haypole, straight from GTA 5. Here, either cut the number of polygons, or do it completely from scratch.
Surmay2002Nazar, I can immediately say that you did not play on RP with UCP registration. There is even a server where you do not really need to steam up a hut and a car, you can spend 4 hours of your life and buy a cheap bomber on a groove and a car like Voodoo. So I won’t be too ranting, you just should play on more normal servers than double-player.
Vertex Verdel, some features that Vlad returns were not added to the game, although they were in the old ones. As an example, the rear light, which was also in VC and III, but in SA, is absent for well-known reasons (the initial game was rumored to barely fit on two DVD discs, and the rockstars began to rigidly cut it down to the size of one disc).
On the fourth screen you have Callista Krek yo Nek, how did you make it more understated? She is usually high in the sap, like a fucking giraffe, which looks ridiculous.
For starters, it will come down, however ... Why, after all, are not all roads replaced? After all, it really hurts the eye when you ride, and you meet a piece of the standard road, while the standard ones are also without mip-ups, which generally hits your mod in the groin, oh well, not quite realistic stripes. I hope you release a new version, where ALL roads will be replaced, and there will not be this strange spraying instead of a normal strip.
From me +
Quote: Carll_Maller
(and by the way, I wonder where you found the chevrolet camaro 1975 in the style of GTA sa)
This is Mr.Scratch’s camarco, I’d already upload them to the site, but Scratch himself forbade their draining at all anywhere outside his VK group.
AlexGamesBros, I watched the author’s blog, he has a blank on Cerrano from Driv3r. I’m waiting for this beauty myself. The first I will try to upload to the site.
As I understand it, are you balancing between MQ and LQ? An interesting idea is a little old-fashioned LQ (do not foul me, just really fit LQ modellek became less).
You did the skin for the Skin Selector, right? (God, who still uses the selector today, but all right) She had a Syzheevskaya breech, and not an ordinary female, when I put it on a simple female skin, I almost vomited, my shoulders were lost somewhere in my chest at that moment.
+ I decided to test it on female CJ animations from DshGames (AP: F), and there she looked as described above. In general, the Sydzheevskaya bastion is ABSOLUTELY not suitable for women's skins.
JereX9999_By_KiRiCh 09/30/2019, 10:44:45
The bug is that the acceleration sound does not work until you go uphill. And it hits my ears hard.
I fiddled with the bitrate for a very long time, the problem is that the game engine does not want to support adequately new sounds, I have to go on crutches or trim, moreover, in ug2, the sounds of accidents are much worse, and they don’t rush to my ears. The craziest sounds can only be heard in BeamNG.drive, which my microwave cannot pull.
P.S. Yes, and initially he made sounds for himself as a loved one, he just decided to later share it with everyone.
Well, here, in some ways, I agree, I just wildly like the sounds of accidents from Underground 1, because I recorded them, and they sound much better on my IMHO than the original sounds.
I don’t chase Russian voice acting and subtitles, in English I can, and given that this is a demo version, I’ll still wait for the full mod.
Rockstars do not approve of the re-voicing of games, due to the fact that at some points in the dialogs, jokes, winged sayings, puns, etc., that normally sounds in English, are lost.
Spartan as always pleases with beautiful models.
JereX9999_By_KiRiCh 03/06/2019, 11:37:48
Saw. And both options, and his new animations, which he sold for 500 wooden ones. The old had some shortcomings, because of which they were uncomfortable in the sump. And new animations in some moments look strange. Especially the sprint of the peds, this is tryndets.
Py Sy. The car itself didn’t go very well, I don’t know how it looks like a cartoon, nevertheless the envelope is good.
But at the moment these are the best animations I've seen.
There would be more screenshots, but it's not entirely clear.
Your mod just fits the Low Poly style, because usually the car is superficially adapted for the RW engine, leaving many parts old.
The model itself is even seen from the screenshots - it's not a style, it's a haypole, straight from GTA 5. Here, either cut the number of polygons, or do it completely from scratch.
JereX9999_By_KiRiCh 08/10/2018, 09:23:35
I can immediately say that you did not play on RP with UCP registration. There is even a server where you do not really need to steam up a hut and a car, you can spend 4 hours of your life and buy a cheap bomber on a groove and a car like Voodoo. So I won’t be too ranting, you just should play on more normal servers than double-player.
Are different wheels made with VehFuncs?
P.S. What are the particulars of headlight at 0:26 second?
From me +
This is Mr.Scratch’s camarco, I’d already upload them to the site, but Scratch himself forbade their draining at all anywhere outside his VK group.
JereX9999_By_KiRiCh 07/01/2018, 12:00:50
Justify your point of view.
You did the skin for the Skin Selector, right?
(God, who still uses the selector today, but all right)She had a Syzheevskaya breech, and not an ordinary female, when I put it on a simple female skin, I almost vomited, my shoulders were lost somewhere in my chest at that moment.+ I decided to test it on female CJ animations from DshGames (AP: F), and there she looked as described above. In general, the Sydzheevskaya bastion is ABSOLUTELY not suitable for women's skins.