Digital Foundry experts found a lot of issues in GTA: The Trilogy — no 4K resolution on consoles

24 November 2021
jdayke
Digital Foundry
The remasters are upscaled to 4K both on PS5 and Xbox Series X and work only in 1800p. Even in performance modes there are FPS drops, and frames loss is a problem for all remasters. Digital Foundry found GTA: Vice City more polished than others.
Some DF points:
- Remasters are looking better than original games when there is no characters in it. But the original vision was lost.
- San Andreas is missing yellow filter, and Vice City's neon is less visible;
- Remasters are full of strange gloss;
- New NPC looks like clay and new models are using old animations. Vice City animations were made to work with low-poly assets;
- San Andreas lost it's atmosphere because of draw distance and no fog. It made the world look small and unrealistic;
- Textures were upscaled and they weren't checked twice. There a lot of errors in ads..
Rating: 3 (2 votes)
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