Rockstar searches for vehicle physics programmer. Supposedly for GTA 6

12 October 2021
jdayke


Rockstar North posted a job listing for vehicle physics programmer. It's a full-time permanent position. Potential employee will help maintain existing vehicle systems and expand them to support new features throughout the lifetime of studio's projects.

The programmer should demonstrate experience in C/C++, knowledge of real-time rigid, multi body simulation and Newtonian mechanics and strong maths skills (linear algebra, trigonometry, matrix/quaternion math). Also Rockstar will ask for a demo video or code sample of personal projects.

Curiously, cars physics in GTA 5 and GTA Online hasn't changed much over the years. This means that Rockstar Games may be interested to push it on another level for GTA 6.
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