Hello! I for a long time wanted to start working with the program for 3D-modeling. Here I tackled one of them, MAMO4KIN 6L3ND3R (Blender). I tried to make from SJ an assassin of the golden age of piracy with the help of everyone (I hope) the famous captain Edward Kenway, protagonist of the remarkable game, Assassin's Creed IV - Black flag. With the model, I finished, but with textures and a skeleton did not bring to mind. I put in the archive a model in the .obj format, as well as the textures of Edward's clothes. I ask to bring to mind the GTA SA, well, for other games, if the desire will be.
- The body of Edward Kenway. - Hands, neck, head and shoulders of Charles 'CJ' Johnson
P.S. There are some flaws, for example ... - Pieces of the shoulders inside the clothes - and could not remove them so that there was no emptiness in the shoulders of the character ... - Fit details - the models CJ'y and Edward were of different sizes - I fitted all the details of the model Edward as he could, but could well inaccurately fit them. - Neck and shoulders CJ-I. I curved and cut them off in turn.
P.P.S. Is there a desire to teach me? Please, very much. It's hard for me. I understand, slippers and phrases will fly like "google to the rescue" ... But still.
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