GTA 5Red Dead Redemption 2 GTA San AndreasGTA San Andreas: DE GTA Vice City: DE GTA 3: DE Bully GTA Online GTA 6 GTA 4 GTA Vice CityGTA 3GTA CTW GTA VC Stories GTA LC Stories GTA 2 GTA 1 For modmakers Misc
Files for GTA/
- Files for GTA San Andreas: The Definitive Edition
- Files for GTA 3: The Definitive Edition
- Files for GTA Vice City: The Definitive Edition
- Files for GTA 5
- Files for Red Dead Redemption 2
- Files for GTA San Andreas
- Files for GTA 4
- Files for GTA San Andreas (iOS, Android)
- Files for GTA Vice City
- Files for GTA Vice City (iOS, Android)
- Files for GTA 3
- Files for GTA 3 (iOS, Android)
- Files for GTA Chinatown Wars
- Files for GTA Vice City Stories
- Files for GTA Liberty City Stories
- Files for GTA Liberty City Stories (iOS, Android)
- Files for Bully: Scholarship Edition
- Files for gta-1
- Files for gta-2
- Files for Resources
Castlevania Lord of Shadows Ultimate Edition Models
Author*: Авторы игры Castlevania Lord of Shadows Ultimate Edition Models
File uploaded by: Педалька
Models from the game Castlevania Lord of Shadows Ultimate Edition Models in .3ds format, and textures in .dds format.
Авторы игры Castlevania Lord of Shadows Ultimate Edition Models
E-mail / website:
Borderlands 2 Some Models
31 December 2013 Files for modmakers
Rip some models from Borderlands 2. I pulled out the models a very long time, I had plans to convert them to GTA, but my hands did not reach it. I give as is: normal textures and Normal Maps, model in OBJ format and a scene from 3D Max.
Nick Racers Revolution 3D Characters - Sponge Bob and Patrick
29 June 2014 Files for modmakers
Maud adds SpongeBob, Patrick and Crusty Mobile from the game Nick Racers Revolution 3D. Format: .obj, models are in T posture; Textures: present. Do not pay attention to the render of characters who have black boots just in case of rendering th...
Open Air Station SA (3d model)
23 March 2015 Files for modmakers
I spread the converted station from GTA San Andreas. Most do not want to finish, but there are many people who make the "open" GTA SA Inside the ceilings of the wall and the floor are made, there are no additional facilities. The model itself is...
ATP relief from stalker ZP
23 August 2013 Files for modmakers
This relief is converted from the game resource STALKER ZP through "x-ray engine 1.7", in theory the terrain is ready for use, But the objects of buildings that go along with the relief are not ready for this relief. Installation of the relief t...
7 November 2013 Files for modmakers
One very good person by nickname Monty allowed me to lay out a similar creature, I represent: This is the engine (SR20DET, read on the Internet), or, as it were, part of the model, just so it is not installed in the game, so install the SR20 in the...
CJED V0.3 (WIP)
9 March 2014 Files for modmakers
Hello! I for a long time wanted to start working with the program for 3D-modeling. Here I tackled one of them, MAMO4KIN 6L3ND3R (Blender). I tried to make from SJ an assassin of the golden age of piracy with the help of everyone (I hope) the famous c...
Read_me Creator 1.0
17 September 2014 Files for modmakers
Read_me Creator is a program for creating read_me.exe and autorun.exe files! Main functions: ~ Create any designs ~ Quick editing of ready templates ~ Adding screenshots ~ A handy description editor ~ Support for VBScript New in vers...
Useful functions and constants for developers of mods on CLEO
30 September 2014 Files for modmakers
Developer tools for CLEO This pack slightly simplifies the development of mods on CLEO functions and constants. Functions: In the pack of 6 functions: * Spawn of the actor * Spawn of the actor abbreviated * Spawn mac...
Ninja Ripper 1.1.4
21 August 2013 Files for modmakers
Ninja Ripper - an alternative to the obsolete 3D RipperDX from the Russian programmer black_ninja. Features: It extracts ALL available information about the tops of the model (position, all texture coordinates, normals, weights, BLENDWEIGHT, BLE...
21 August 2013 Files for modmakers
After using 3d ripper, many faced the problem of lost texture coordinates in "ripnutyh" models. However uv-coordinates did not disappear anywhere. They are present on the model, but are hidden from the eyes in a different from the 1st texture channel...
Car from Crysis 2 (beta)
28 August 2013 Files for modmakers
I wanted to pull this model out through the "Cry Engine 3", but why it did not work, then I decided to rip from the game itself this machine. This model only works Headlights, windshield, wheels and doors , Assuming that minuses will fly for this...
Scripter Menu Tool
19 October 2013 Files for modmakers
ATTENTION: YOU NEED CLEO 4! This script ... well, it's like an assistant scripter. Here are included: Teleport to the universe of interiors (Paradise of Interiors) Create a marker (without a sphere) and save the coordinates to an ini-fil...
Joker's Hair for CJ
2 January 2014 Files for modmakers
Found a joker model, cut it into polygons and left only hair. Tired on the bald sidozhi, converted! (Like all norms), and here's the texture of the hair falls on the whole model! How did not try how to not be cunning and CJ with the texture of the ha...
[!] If you think that this file has already been added to the archive, please let administrator know about this with links to this file and the file that you previously added.